0ad/source/lib/sysdep/os/win/wcpu.cpp
2010-02-08 16:23:39 +00:00

309 lines
8.3 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Windows implementation of sysdep/cpu
*/
#include "precompiled.h"
#include "lib/sysdep/os_cpu.h"
#include "win.h"
#include "lib/bits.h"
#include "lib/module_init.h"
#ifdef _OPENMP
# include <omp.h>
#endif
uintptr_t os_cpu_ProcessorMask()
{
static uintptr_t processorMask;
if(!processorMask)
{
const HANDLE hProcess = GetCurrentProcess();
DWORD_PTR processAffinity, systemAffinity;
const BOOL ok = GetProcessAffinityMask(hProcess, &processAffinity, &systemAffinity);
debug_assert(ok);
processorMask = processAffinity;
}
return processorMask;
}
size_t os_cpu_NumProcessors()
{
static size_t numProcessors;
if(!numProcessors)
{
numProcessors = PopulationCount(os_cpu_ProcessorMask());
// sanity check
SYSTEM_INFO si;
GetSystemInfo(&si); // guaranteed to succeed
debug_assert(numProcessors <= (size_t)si.dwNumberOfProcessors);
}
return numProcessors;
}
//-----------------------------------------------------------------------------
static LibError ReadFrequencyFromRegistry(DWORD& freqMhz)
{
HKEY hKey;
if(RegOpenKeyEx(HKEY_LOCAL_MACHINE, "HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", 0, KEY_QUERY_VALUE, &hKey) != ERROR_SUCCESS)
return ERR::NO_SYS;
DWORD size = sizeof(&freqMhz);
LONG ret = RegQueryValueEx(hKey, "~MHz", 0, 0, (LPBYTE)&freqMhz, &size);
RegCloseKey(hKey);
if(ret != ERROR_SUCCESS)
WARN_RETURN(ERR::FAIL);
return INFO::OK;
}
double os_cpu_ClockFrequency()
{
static double clockFrequency;
if(clockFrequency == 0.0)
{
DWORD freqMhz;
if(ReadFrequencyFromRegistry(freqMhz) == INFO::OK)
clockFrequency = freqMhz * 1e6;
else
clockFrequency = -1.0;
}
return clockFrequency;
}
size_t os_cpu_PageSize()
{
static size_t systemPageSize;
if(!systemPageSize)
{
SYSTEM_INFO si;
GetSystemInfo(&si); // guaranteed to succeed
systemPageSize = (size_t)si.dwPageSize;
}
return systemPageSize;
}
size_t os_cpu_LargePageSize()
{
static size_t largePageSize = ~(size_t)0; // "0" has special significance
if(largePageSize == ~(size_t)0)
{
typedef SIZE_T (WINAPI *PGetLargePageMinimum)();
const HMODULE hKernel32 = GetModuleHandle("kernel32.dll");
const PGetLargePageMinimum pGetLargePageMinimum = (PGetLargePageMinimum)GetProcAddress(hKernel32, "GetLargePageMinimum");
if(pGetLargePageMinimum)
{
largePageSize = pGetLargePageMinimum();
debug_assert(largePageSize != 0); // IA-32 and AMD64 definitely support large pages
debug_assert(largePageSize > os_cpu_PageSize());
}
// no OS support for large pages
else
largePageSize = 0;
}
return largePageSize;
}
static void GetMemoryStatus(MEMORYSTATUSEX& mse)
{
// note: we no longer bother dynamically importing GlobalMemoryStatusEx -
// it's available on Win2k and above. this function safely handles
// systems with > 4 GB of memory.
mse.dwLength = sizeof(mse);
const BOOL ok = GlobalMemoryStatusEx(&mse);
WARN_IF_FALSE(ok);
}
size_t os_cpu_MemorySize()
{
static size_t memorySizeMiB;
if(memorySizeMiB == 0)
{
MEMORYSTATUSEX mse;
GetMemoryStatus(mse);
DWORDLONG memorySize = mse.ullTotalPhys;
// Richter, "Programming Applications for Windows": the reported
// value doesn't include non-paged pool reserved during boot;
// it's not considered available to the kernel. (the amount is
// 528 KiB on a 512 MiB WinXP/Win2k machine). we'll round up
// to the nearest megabyte to fix this.
memorySize = round_up(memorySize, DWORDLONG(1*MiB));
memorySizeMiB = size_t(memorySize / MiB);
}
return memorySizeMiB;
}
size_t os_cpu_MemoryAvailable()
{
MEMORYSTATUSEX mse;
GetMemoryStatus(mse);
const size_t memoryAvailableMiB = size_t(mse.ullAvailPhys / MiB);
return memoryAvailableMiB;
}
//-----------------------------------------------------------------------------
DWORD_PTR wcpu_AffinityFromProcessorMask(DWORD_PTR processAffinity, uintptr_t processorMask)
{
DWORD_PTR affinity = 0;
size_t processor = (size_t)-1;
for(DWORD processorNumber = 0; processorNumber < (DWORD)os_cpu_MaxProcessors; processorNumber++)
{
if(IsBitSet(processAffinity, processorNumber))
{
++processor; // now corresponds to processorNumber
if(IsBitSet(processorMask, processor))
affinity |= DWORD_PTR(1) << processorNumber;
}
}
return affinity;
}
uintptr_t wcpu_ProcessorMaskFromAffinity(DWORD_PTR processAffinity, DWORD_PTR affinity)
{
uintptr_t processorMask = 0;
size_t processor = (size_t)-1;
for(DWORD processorNumber = 0; processorNumber < (DWORD)os_cpu_MaxProcessors; processorNumber++)
{
if(IsBitSet(processAffinity, processorNumber))
{
++processor; // now corresponds to processorNumber
if(IsBitSet(affinity, processorNumber))
processorMask |= uintptr_t(1) << processor;
}
}
return processorMask;
}
static const DWORD invalidProcessorNumber = (DWORD)-1;
static DWORD CurrentProcessorNumber()
{
typedef DWORD (WINAPI *PGetCurrentProcessorNumber)();
static PGetCurrentProcessorNumber pGetCurrentProcessorNumber;
static bool initialized;
if(!initialized)
{
initialized = true;
const HMODULE hKernel32 = GetModuleHandle("kernel32.dll");
// note: NtGetCurrentProcessorNumber and RtlGetCurrentProcessorNumber aren't
// implemented on WinXP SP2, so we can't use those either.
pGetCurrentProcessorNumber = (PGetCurrentProcessorNumber)GetProcAddress(hKernel32, "GetCurrentProcessorNumber");
}
if(pGetCurrentProcessorNumber)
return pGetCurrentProcessorNumber();
else
{
// note: we won't bother mapping APIC IDs to processor numbers or
// using LSL to re-implement GetCurrentProcessorNumber because
// this routine is just a debug aid.
return invalidProcessorNumber;
}
}
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t processorMask)
{
debug_assert((processorMask >> os_cpu_NumProcessors()) == 0);
DWORD_PTR processAffinity, systemAffinity;
const BOOL ok = GetProcessAffinityMask(GetCurrentProcess(), &processAffinity, &systemAffinity);
debug_assert(ok);
const DWORD_PTR affinity = wcpu_AffinityFromProcessorMask(processAffinity, processorMask);
const DWORD_PTR previousAffinity = SetThreadAffinityMask(GetCurrentThread(), affinity);
debug_assert(previousAffinity != 0); // ensure function didn't fail
// hopefully reschedule our thread
Sleep(0);
// verify we're running on the correct processor
const DWORD currentProcessorNumber = CurrentProcessorNumber();
if(currentProcessorNumber != invalidProcessorNumber)
debug_assert(IsBitSet(affinity, currentProcessorNumber));
const uintptr_t previousProcessorMask = wcpu_ProcessorMaskFromAffinity(processAffinity, previousAffinity);
return previousProcessorMask;
}
LibError os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData)
{
// abort if we can't run on all system processors
DWORD_PTR processAffinity, systemAffinity;
{
const BOOL ok = GetProcessAffinityMask(GetCurrentProcess(), &processAffinity, &systemAffinity);
debug_assert(ok);
if(processAffinity != systemAffinity)
return ERR::OS_CPU_RESTRICTED_AFFINITY; // NOWARN
}
const uintptr_t previousAffinity = os_cpu_SetThreadAffinityMask(os_cpu_ProcessorMask());
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
{
const uintptr_t processorMask = uintptr_t(1) << processor;
os_cpu_SetThreadAffinityMask(processorMask);
cb(processor, cbData);
}
(void)os_cpu_SetThreadAffinityMask(previousAffinity);
return INFO::OK;
}