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IGUIObject: Cache the JSObject*, to prevent some frequent allocation while running GUI scripts. JSInterface_IGUIObject: Fixed garbage collection issues. JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of JS_GetClass. Util: Avoid startup warnings on Linux caused by using unimplemented cpu_* functions that aren't needed for anything important yet. sysdep/unix: Changed to native line endings. This was SVN commit r5154.
440 lines
11 KiB
C++
440 lines
11 KiB
C++
#include "precompiled.h"
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/*
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* wxJavaScript - imagelst.cpp
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: imagelst.cpp 734 2007-06-06 20:09:13Z fbraem $
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*/
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// imagelst.cpp
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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/**
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* @if JS
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* @page wxImageList wxImageList
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* @since version 0.5
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* @endif
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*/
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#include "../../common/main.h"
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#include "imagelst.h"
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#include "bitmap.h"
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#include "colour.h"
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#include "icon.h"
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#include "size.h"
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using namespace wxjs;
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using namespace wxjs::gui;
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ImageList::ImageList() : wxClientDataContainer()
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{
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}
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/***
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* <file>control/imagelst</file>
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* <module>gui</module>
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* <class name="wxImageList">
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* A wxImageList contains a list of images, which are stored in an unspecified form.
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* Images can have masks for transparent drawing, and can be made from a variety of
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* sources including bitmaps and icons.
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* <br /><br />
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* wxImageList is used principally in conjunction with @wxTreeCtrl and
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* @wxListCtrl classes.
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* </class>
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*/
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WXJS_INIT_CLASS(ImageList, "wxImageList", 2)
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/***
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* <properties>
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* <property name="imageCount" type="Integer" readonly="Y">
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* Returns the number of the images.
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* </property>
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* </properties>
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*/
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WXJS_BEGIN_PROPERTY_MAP(ImageList)
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WXJS_READONLY_PROPERTY(P_IMAGE_COUNT, "imageCount")
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WXJS_END_PROPERTY_MAP()
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bool ImageList::GetProperty(wxImageList *p,
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JSContext *cx,
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JSObject* WXUNUSED(obj),
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int id,
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jsval *vp)
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{
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if ( id == P_IMAGE_COUNT )
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*vp = ToJS(cx, p->GetImageCount());
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return true;
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}
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/***
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* <ctor>
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* <function />
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* <function>
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* <arg name="Width" type="Integer">
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* The width of the images in the list
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* </arg>
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* <arg name="Height" type="Integer">
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* The height of the images in the list.
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* </arg>
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* <arg name="Mask" type="Boolean" default="true">
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* When true (default) a mask is created for each image.
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* </arg>
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* <arg name="Count" type="Integer" default="1">
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* The size of the list.
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* </arg>
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* </function>
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* <desc>
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* Constructs a new wxImageList object.
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* </desc>
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* </ctor>
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*/
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ImageList* ImageList::Construct(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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bool WXUNUSED(constructing))
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{
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ImageList *p = new ImageList();
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SetPrivate(cx, obj, p);
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if ( argc > 0 )
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{
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jsval rval;
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create(cx, obj, argc, argv, &rval);
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}
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return p;
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}
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WXJS_BEGIN_METHOD_MAP(ImageList)
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WXJS_METHOD("create", create, 2)
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WXJS_METHOD("add", add, 1)
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WXJS_METHOD("draw", draw, 4)
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WXJS_METHOD("getSize", getSize, 2)
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WXJS_METHOD("remove", remove, 1)
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WXJS_METHOD("removeAll", removeAll, 0)
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WXJS_METHOD("replace", replace, 2)
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WXJS_END_METHOD_MAP()
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/***
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* <method name="create">
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* <function>
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* <arg name="Width" type="Integer">
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* The width of the images in the list
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* </arg>
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* <arg name="Height" type="Integer">
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* The height of the images in the list.
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* </arg>
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* <arg name="Mask" type="Boolean" default="true">
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* When true (default) a mask is created for each image.
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* </arg>
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* <arg name="Count" type="Integer" default="1">
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* The size of the list.
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* </arg>
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* </function>
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* <desc>
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* Creates an image list. Width and Height specify the size of the images
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* in the list (all the same). Mask specifies whether the images have masks or not.
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* Count is the initial number of images to reserve.
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* </desc>
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* </method>
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*/
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JSBool ImageList::create(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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jsval *rval)
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{
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ImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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if ( argc > 4 )
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argc = 4;
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bool mask = true;
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int count = 1;
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switch(argc)
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{
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case 4:
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if ( ! FromJS(cx, argv[3], count) )
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break;
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// Fall through
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case 3:
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if ( ! FromJS(cx, argv[2], mask) )
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break;
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// Fall through
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default:
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int width;
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int height;
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if ( FromJS(cx, argv[1], height)
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&& FromJS(cx, argv[0], width) )
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{
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p->Create(width, height, mask, count);
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p->SetClientObject(new JavaScriptClientData(cx, obj, false, false));
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return JS_TRUE;
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}
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}
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return JS_FALSE;
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}
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/***
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* <method name="add">
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* <function returns="Integer">
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* <arg name="Bitmap" type="@wxBitmap" />
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* <arg name="Mask" type="Integer" />
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* </function>
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* <function returns="Integer">
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* <arg name="Bitmap" type="@wxBitmap" />
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* <arg name="Colour" type="@wxColour" />
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* </function>
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* <function returns="Integer">
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* <arg name="Icon" type="@wxIcon" />
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* </function>
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* <desc>
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* Adds a new image using a bitmap and an optional mask bitmap
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* or adds a new image using a bitmap and a mask colour
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* or adds a new image using an icon.
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* Returns the new zero-based index of the image.
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* </desc>
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* </method>
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*/
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JSBool ImageList::add(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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jsval *rval)
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{
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wxImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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if ( Icon::HasPrototype(cx, argv[0]) )
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{
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wxIcon *ico = Icon::GetPrivate(cx, argv[0]);
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if ( ico != NULL )
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{
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*rval = ToJS(cx, p->Add(*ico));
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return JS_TRUE;
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}
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}
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else
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{
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wxBitmap *bmp = Bitmap::GetPrivate(cx, argv[0], false);
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const wxBitmap *mask = &wxNullBitmap;
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if ( argc == 2 )
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{
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if ( Colour::HasPrototype(cx, argv[1]) )
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{
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wxColour *colour = Colour::GetPrivate(cx, argv[1]);
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if ( colour != NULL )
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{
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*rval = ToJS(cx, p->Add(*bmp, *colour));
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return JS_TRUE;
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}
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}
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else
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{
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mask = Bitmap::GetPrivate(cx, argv[1]);
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if ( mask == NULL )
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return JS_FALSE;
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}
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}
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*rval = ToJS(cx, p->Add(*bmp, *mask));
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return JS_TRUE;
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}
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return JS_FALSE;
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}
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JSBool ImageList::draw(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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jsval *rval)
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{
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wxImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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return JS_FALSE;
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}
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/***
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* <method name="getSize">
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* <function returns="Boolean">
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* <arg name="Index" type="Integer">
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* The index parameter is ignored as all images in the list have the same size.
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* </arg>
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* <arg name="Size" type="@wxSize">
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* Receives the size of the image.
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* </arg>
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* </function>
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* <desc>
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* The size is put in the <I>Size</I> argument. This method differs from the wxWindow function
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* GetSize which uses 3 arguments: index, width and height. wxJS uses @wxSize because JavaScript
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* can't pass primitive types by reference.
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* </desc>
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* </method>
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*/
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JSBool ImageList::getSize(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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jsval *rval)
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{
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wxImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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int index = 0;
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wxSize *size = Size::GetPrivate(cx, argv[1]);
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if ( size != NULL )
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{
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int width;
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int height;
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*rval = ToJS(cx, p->GetSize(index, width, height));
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size->SetWidth(width);
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size->SetHeight(height);
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return JS_TRUE;
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}
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return JS_FALSE;
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}
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/***
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* <method name="remove">
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* <function returns="Boolean">
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* <arg name="Index" type="Integer">
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* The index of the image.
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* </arg>
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* </function>
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* <desc>
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* Removes the image with the given index. Returns true on success.
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* </desc>
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* </method>
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*/
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JSBool ImageList::remove(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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jsval *rval)
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{
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wxImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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int index;
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if ( FromJS(cx, argv[0], index) )
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{
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*rval = ToJS(cx, p->Remove(index));
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return JS_TRUE;
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}
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return JS_FALSE;
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}
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/***
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* <method name="removeAll">
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* <function returns="Boolean" />
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* <desc>
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* Removes all images. Returns true on success.
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* </desc>
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* </method>
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*/
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JSBool ImageList::removeAll(JSContext *cx,
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JSObject *obj,
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uintN argc,
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jsval *argv,
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jsval *rval)
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{
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wxImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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*rval = ToJS(cx, p->RemoveAll());
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return JS_TRUE;
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}
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/***
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* <method name="replace">
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* <function returns="Boolean">
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* <arg name="Index" type="Integer">
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* The index of the image to replace.
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* </arg>
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* <arg name="Bitmap" type="@wxBitmap">
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* The new bitmap.
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* </arg>
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* <arg name="Mask" type="@wxBitmap">
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* Monochrome mask bitmap, representing the transparent areas of the image.
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* Windows only.
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* </arg>
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* </function>
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* <function returns="Boolean">
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* <arg name="Index" type="Integer">
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* The index of the image to replace.
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* </arg>
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* <arg name="Icon" type="@wxIcon">
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* Icon to use as image.
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* </arg>
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* </function>
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* <desc>
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* Replaces the image at the given index with a new image.
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* </desc>
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* </method>
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*/
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JSBool ImageList::replace(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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wxImageList *p = GetPrivate(cx, obj);
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if ( p == NULL )
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return JS_FALSE;
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int index;
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if ( ! FromJS(cx, argv[0], index) )
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return JS_FALSE;
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if ( Bitmap::HasPrototype(cx, argv[1]) )
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{
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#ifdef __WXMSW__
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wxBitmap *bmp = Bitmap::GetPrivate(cx, argv[1], false);
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const wxBitmap *mask = &wxNullBitmap;
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if ( argc == 3
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&& (mask = Bitmap::GetPrivate(cx, argv[2])) == NULL )
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return JS_FALSE;
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*rval = ToJS(cx, p->Replace(index, *bmp, *mask));
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#endif
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return JS_TRUE;
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}
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else
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{
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wxIcon *ico = Icon::GetPrivate(cx, argv[0]);
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if ( ico != NULL )
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{
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*rval = ToJS(cx, p->Replace(index, *ico));
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return JS_TRUE;
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}
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}
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return JS_FALSE;
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}
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