0ad/source/tools/atlas/wxJS/gui/misc/colour.cpp
2007-09-03 23:49:33 +00:00

204 lines
5.2 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - colour.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: colour.cpp 598 2007-03-07 20:13:28Z fbraem $
*/
// colour.cpp
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "../../common/main.h"
#include "colour.h"
using namespace wxjs;
using namespace wxjs::gui;
/***
* <file>misc/colour</file>
* <module>gui</module>
* <class name="wxColour">
* A colour is an object representing a combination of Red, Green, and Blue (RGB) intensity values.
* This is a list of predefined colour objects:
* wxBLACK, wxWHITE, wxRED, wxBLUE, wxGREEN, wxCYAN and wxLIGHT_GREY
* </class>
* <properties>
* <property name="blue" type="Integer" readonly="Y">
* Gets the Blue value
* </property>
* <property name="green" type="Integer" readonly="Y">
* Gets the Green value
* </property>
* <property name="ok" type="Boolean" readonly="Y">
* Returns true when the colour is valid
* </property>
* <property name="red" type="Integer" readonly="Y">
* Gets the Red value
* </property>
* </properties>
*/
WXJS_INIT_CLASS(Colour, "wxColour", 1)
WXJS_BEGIN_PROPERTY_MAP(Colour)
WXJS_READONLY_PROPERTY(P_BLUE, "blue")
WXJS_READONLY_PROPERTY(P_GREEN, "green")
WXJS_READONLY_PROPERTY(P_RED, "red")
WXJS_READONLY_PROPERTY(P_OK, "ok")
WXJS_END_PROPERTY_MAP()
WXJS_BEGIN_METHOD_MAP(Colour)
WXJS_METHOD("set", set, 3)
WXJS_END_METHOD_MAP()
bool Colour::GetProperty(wxColour *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
{
switch(id)
{
case P_BLUE:
*vp = ToJS<int>(cx, p->Blue());
break;
case P_GREEN:
*vp = ToJS<int>(cx, p->Green());
break;
case P_RED:
*vp = ToJS<int>(cx, p->Red());
break;
case P_OK:
*vp = ToJS<bool>(cx, p->Ok());
break;
}
return true;
}
/***
* <ctor>
* <function>
* <arg name="Red" type="Integer">
* The red value
* </arg>
* <arg name="Green" type="Integer">
* The green value
* </arg>
* <arg name="Blue" type="Integer">
* The blue value
* </arg>
* </function>
* <function>
* <arg name="ColourName" type="String">
* The name used to retrieve the colour from wxTheColourDatabase
* </arg>
* </function>
* <desc>
* Constructs a new wxColour object.
* </desc>
* </ctor>
*/
wxColour *Colour::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
{
if ( argc == 3 ) // RGB
{
int R;
int G;
int B;
if ( FromJS<int>(cx, argv[0], R)
&& FromJS<int>(cx, argv[1], G)
&& FromJS<int>(cx, argv[2], B) )
{
return new wxColour(R, G, B);
}
}
else if ( argc == 1 )
{
wxString name;
FromJS(cx, argv[0], name);
return new wxColour(name);
}
return NULL;
}
/***
* <method name="set">
* <function>
* <arg name="Red" type="Integer">
* The red value
* </arg>
* <arg name="Green" type="Integer">
* The green value
* </arg>
* <arg name="Blue" type="Integer">
* The blue value
* </arg>
* </function>
* <desc>
* Sets the RGB values.
* </desc>
* </method>
*/
JSBool Colour::set(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
{
wxColour *p = GetPrivate(cx, obj);
wxASSERT_MSG(p != NULL, wxT("No private data associated with wxColour"));
int R;
int G;
int B;
if ( FromJS<int>(cx, argv[0], R)
&& FromJS<int>(cx, argv[1], G)
&& FromJS<int>(cx, argv[2], B) )
{
p->Set((unsigned char) R,
(unsigned char) G,
(unsigned char) B);
}
else
{
return JS_FALSE;
}
return JS_TRUE;
}
void wxjs::gui::DefineGlobalColours(JSContext *cx, JSObject *obj)
{
DefineGlobalColour(cx, obj, "wxRED", wxRED);
DefineGlobalColour(cx, obj, "wxBLACK", wxBLACK);
DefineGlobalColour(cx, obj, "wxWHITE", wxWHITE);
DefineGlobalColour(cx, obj, "wxRED", wxRED);
DefineGlobalColour(cx, obj, "wxBLUE", wxBLUE);
DefineGlobalColour(cx, obj, "wxGREEN", wxGREEN);
DefineGlobalColour(cx, obj, "wxCYAN", wxCYAN);
DefineGlobalColour(cx, obj, "wxLIGHT_GREY", wxLIGHT_GREY);
DefineGlobalColour(cx, obj, "wxNullColour", &wxNullColour);
}
void wxjs::gui::DefineGlobalColour(JSContext *cx, JSObject *obj,
const char*name, const wxColour *colour)
{
wxASSERT_MSG(colour != NULL, wxT("wxColour can't be NULL"));
// Create a new colour object, because wxWindows destroys the global
// colour objects and wxJSColour does the same.
Colour::DefineObject(cx, obj, name, new wxColour(*colour));
}