0ad/source/tools/atlas/wxJS/gui/control/choice.cpp
2007-09-02 17:17:58 +00:00

352 lines
9.2 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - choice.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: choice.cpp 810 2007-07-13 20:07:05Z fbraem $
*/
#include <wx/wx.h>
#include "../../common/main.h"
#include "../../common/index.h"
#include "../../ext/wxjs_ext.h"
#include "../event/jsevent.h"
#include "../event/command.h"
#include "window.h"
#include "choice.h"
#include "item.h"
#include "../misc/size.h"
#include "../misc/validate.h"
#include "../errors.h"
using namespace wxjs;
using namespace wxjs::gui;
/***
* <file>control/choice</file>
* <module>gui</module>
* <class name="wxChoice" prototype="@wxControlWithItems">
* A choice item is used to select one of a list of strings.
* Unlike a listbox, only the selection is visible until the
* user pulls down the menu of choices. An example:
* <pre><code class="whjs">
* var items = new Array();
* items[0] = "Opel";
* items[1] = "Ford";
* items[2] = "BMW";
* // dlg is a wxDialog
* var choice = new wxChoice(dlg, -1, wxDefaultPosition, wxDefaultSize, items);
* </code></pre>
* </class>
*/
WXJS_INIT_CLASS(Choice, "wxChoice", 2)
void Choice::InitClass(JSContext* WXUNUSED(cx),
JSObject* WXUNUSED(obj),
JSObject* WXUNUSED(proto))
{
ChoiceEventHandler::InitConnectEventMap();
}
/***
* <properties>
* <property name="columns" type="Integer">
* Gets/Sets the number of columns
* </property>
* </properties>
*/
WXJS_BEGIN_PROPERTY_MAP(Choice)
WXJS_PROPERTY(P_COLUMNS, "columns")
WXJS_END_PROPERTY_MAP()
bool Choice::GetProperty(wxChoice *p,
JSContext *cx,
JSObject* WXUNUSED(obj),
int id,
jsval *vp)
{
switch (id)
{
case P_COLUMNS:
*vp = ToJS(cx, p->GetColumns());
break;
}
return true;
}
bool Choice::SetProperty(wxChoice *p,
JSContext *cx,
JSObject* WXUNUSED(obj),
int id,
jsval *vp)
{
switch (id)
{
case P_COLUMNS:
{
int columns;
if ( FromJS(cx, *vp, columns) )
p->SetColumns(columns);
break;
}
}
return true;
}
bool Choice::AddProperty(wxChoice *p,
JSContext* WXUNUSED(cx),
JSObject* WXUNUSED(obj),
const wxString &prop,
jsval* WXUNUSED(vp))
{
if ( WindowEventHandler::ConnectEvent(p, prop, true) )
return true;
ChoiceEventHandler::ConnectEvent(p, prop, true);
return true;
}
bool Choice::DeleteProperty(wxChoice *p,
JSContext* WXUNUSED(cx),
JSObject* WXUNUSED(obj),
const wxString &prop)
{
if ( WindowEventHandler::ConnectEvent(p, prop, false) )
return true;
ChoiceEventHandler::ConnectEvent(p, prop, false);
return true;
}
/***
* <ctor>
* <function />
* <function>
* <arg name="Parent" type="@wxWindow">
* The parent of the control
* </arg>
* <arg name="Id" type="Integer">
* An window identifier. Use -1 when you don't need it.
* </arg>
* <arg name="Position" type="@wxPoint" default="wxDefaultPosition">
* The position of the choice control on the given parent.
* </arg>
* <arg name="Size" type="@wxSize" default="wxDefaultSize">
* The size of the choice control.
* </arg>
* <arg name="Items" type="Array" default="null">
* An array of Strings to initialize the control.
* </arg>
* <arg name="Style" type="Integer" default="0">
* The style of the control
* </arg>
* <arg name="Validator" type="@wxValidator" default="null">
* A validator
* </arg>
* </function>
* <desc>
* Constructs a new wxChoice object.
* </desc>
* </ctor>
*/
wxChoice* Choice::Construct(JSContext *cx,
JSObject *obj,
uintN argc,
jsval *argv,
bool WXUNUSED(constructing))
{
wxChoice *p = new wxChoice();
SetPrivate(cx, obj, p);
if ( argc > 0 )
{
jsval rval;
if ( ! create(cx, obj, argc, argv, &rval) )
return NULL;
}
return p;
}
WXJS_BEGIN_METHOD_MAP(Choice)
WXJS_METHOD("create", create, 2)
WXJS_END_METHOD_MAP()
/***
* <method name="create">
* <function returns="Boolean">
* <arg name="Parent" type="@wxWindow">
* The parent of the control
* </arg>
* <arg name="Id" type="Integer">
* An window identifier. Use -1 when you don't need it.
* </arg>
* <arg name="Position" type="@wxPoint" default="wxDefaultPosition">
* The position of the choice control on the given parent.
* </arg>
* <arg name="Size" type="@wxSize" default="wxDefaultSize">
* The size of the choice control.
* </arg>
* <arg name="Items" type="Array" default="null">
* An array of Strings to initialize the control.
* </arg>
* <arg name="Style" type="Integer" default="0">
* The style of the control
* </arg>
* <arg name="Validator" type="@wxValidator" default="null">
* A validator
* </arg>
* </function>
* <desc>
* Creates a wxChoice
* </desc>
* </method>
*/
JSBool Choice::create(JSContext *cx,
JSObject *obj,
uintN argc,
jsval *argv,
jsval *rval)
{
wxChoice *p = GetPrivate(cx, obj);
*rval = JSVAL_FALSE;
const wxPoint *pt = &wxDefaultPosition;
const wxSize *size = &wxDefaultSize;
int style = 0;
StringsPtr items;
const wxValidator *val = &wxDefaultValidator;
if ( argc > 7 )
argc = 7;
switch(argc)
{
case 7:
val = Validator::GetPrivate(cx, argv[6]);
if ( val == NULL )
{
JS_ReportError(cx, WXJS_INVALID_ARG_TYPE, 7, "wxValidator");
return JS_FALSE;
}
case 6:
if ( ! FromJS(cx, argv[5], style) )
{
JS_ReportError(cx, WXJS_INVALID_ARG_TYPE, 6, "Integer");
return JS_FALSE;
}
// Fall through
case 5:
if ( ! FromJS(cx, argv[4], items) )
{
JS_ReportError(cx, WXJS_INVALID_ARG_TYPE, 5, "Array");
return JS_FALSE;
}
case 4:
size = Size::GetPrivate(cx, argv[3]);
if ( size == NULL )
{
JS_ReportError(cx, WXJS_INVALID_ARG_TYPE, 4, "wxSize");
return JS_FALSE;
}
// Fall through
case 3:
pt = wxjs::ext::GetPoint(cx, argv[2]);
if ( pt == NULL )
{
JS_ReportError(cx, WXJS_INVALID_ARG_TYPE, 3, "wxPoint");
return JS_FALSE;
}
// Fall through
default:
int id;
if ( ! FromJS(cx, argv[1], id) )
{
JS_ReportError(cx, WXJS_INVALID_ARG_TYPE, 2, "Integer");
return JS_FALSE;
}
wxWindow *parent = Window::GetPrivate(cx, argv[0]);
if ( parent == NULL )
{
JS_ReportError(cx, WXJS_NO_PARENT_ERROR, GetClass()->name);
return JS_FALSE;
}
JavaScriptClientData *clntParent =
dynamic_cast<JavaScriptClientData *>(parent->GetClientObject());
if ( clntParent == NULL )
{
JS_ReportError(cx, WXJS_NO_PARENT_ERROR, GetClass()->name);
return JS_FALSE;
}
JS_SetParent(cx, obj, clntParent->GetObject());
if ( p->Create(parent, id, *pt, *size,
items.GetCount(), items.GetStrings(), style, *val) )
{
*rval = JSVAL_TRUE;
p->SetClientObject(new JavaScriptClientData(cx, obj, true, false));
}
}
return JS_TRUE;
}
/***
* <events>
* <event name="onChoice">
* Called when an item is selected. The type of the argument that your handler receives
* is @wxCommandEvent.
* </event>
* </events>
*/
WXJS_INIT_EVENT_MAP(wxChoice)
const wxString WXJS_CHOICE_EVENT = wxT("onChoice");
void ChoiceEventHandler::OnChoice(wxCommandEvent &event)
{
PrivCommandEvent::Fire<CommandEvent>(event, WXJS_CHOICE_EVENT);
}
void ChoiceEventHandler::ConnectChoice(wxChoice *p, bool connect)
{
if ( connect )
{
p->Connect(wxEVT_COMMAND_CHOICE_SELECTED,
wxCommandEventHandler(ChoiceEventHandler::OnChoice));
}
else
{
p->Disconnect(wxEVT_COMMAND_CHOICE_SELECTED,
wxCommandEventHandler(ChoiceEventHandler::OnChoice));
}
}
void ChoiceEventHandler::InitConnectEventMap()
{
AddConnector(WXJS_CHOICE_EVENT, ConnectChoice);
}