0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/MiscState.h
Ykkrosh a56bd4b2c1 Add GPL header to Atlas code
This was SVN commit r6910.
2009-06-20 16:13:29 +00:00

32 lines
987 B
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_MISCSTATE
#define INCLUDED_MISCSTATE
#include "General/Observable.h"
namespace AtlasMessage
{
typedef size_t ObjectID;
}
extern wxString g_SelectedTexture;
extern Observable<std::vector<AtlasMessage::ObjectID> > g_SelectedObjects;
#endif // INCLUDED_MISCSTATE