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AlphaMapCalculator.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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AlphaMapCalculator.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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BlendShapes.h
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fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
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2009-05-03 11:47:38 +00:00 |
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FixedFunctionModelRenderer.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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FixedFunctionModelRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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HWLightingModelRenderer.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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HWLightingModelRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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InstancingModelRenderer.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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InstancingModelRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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ModelRenderer.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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ModelRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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ModelVertexRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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OverlayRenderer.cpp
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# Basic bandbox selection of units in new simulation system
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2010-03-11 20:01:16 +00:00 |
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OverlayRenderer.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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PatchRData.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
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PatchRData.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
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PlayerRenderer.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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PlayerRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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Renderer.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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Renderer.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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RenderModifiers.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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RenderModifiers.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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RenderPathVertexShader.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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RenderPathVertexShader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
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Scene.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
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Scene.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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ShadowMap.cpp
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ICC build fixes
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2010-01-01 15:33:07 +00:00 |
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ShadowMap.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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SkyManager.cpp
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Fix build and tests on Linux
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2009-11-06 18:35:32 +00:00 |
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SkyManager.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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TerrainOverlay.cpp
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Fix some rendering glitches
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2010-02-28 21:29:23 +00:00 |
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TerrainOverlay.h
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# Initial pathfinder integration in new simulation system
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2010-01-29 21:13:18 +00:00 |
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TerrainRenderer.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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TerrainRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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TransparencyRenderer.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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TransparencyRenderer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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VertexArray.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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VertexArray.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
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VertexBuffer.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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VertexBuffer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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VertexBufferManager.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
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VertexBufferManager.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
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WaterManager.cpp
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ICC build fixes
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2010-01-01 15:33:07 +00:00 |
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WaterManager.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |