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154 lines
5 KiB
C++
154 lines
5 KiB
C++
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "lib/self_test.h"
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#include "lib/tex/tex.h"
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#include "lib/tex/tex_codec.h"
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#include "lib/allocators/shared_ptr.h"
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class TestTex : public CxxTest::TestSuite
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{
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void generate_encode_decode_compare(size_t w, size_t h, size_t flags, size_t bpp, const std::wstring& extension)
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{
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// generate test data
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const size_t size = w*h*bpp/8;
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shared_ptr<u8> img(new u8[size], ArrayDeleter());
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std::generate(img.get(), img.get()+size, rand);
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// wrap in Tex
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Tex t;
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TS_ASSERT_OK(tex_wrap(w, h, bpp, flags, img, 0, &t));
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// encode to file format
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DynArray da;
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TS_ASSERT_OK(tex_encode(&t, extension, &da));
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memset(&t, 0, sizeof(t));
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// decode from file format
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shared_ptr<u8> ptr = DummySharedPtr(da.base);
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TS_ASSERT_OK(tex_decode(ptr, da.cur_size, &t));
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// make sure pixel format gets converted completely to plain
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TS_ASSERT_OK(tex_transform_to(&t, 0));
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// compare img
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TS_ASSERT_SAME_DATA(tex_get_data(&t), img.get(), size);
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// cleanup
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tex_free(&t);
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TS_ASSERT_OK(da_free(&da));
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}
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public:
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// this also covers BGR and orientation transforms.
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void test_encode_decode()
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{
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// for each codec
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const TexCodecVTbl* c = 0;
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for(;;)
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{
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c = tex_codec_next(c);
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if(!c)
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break;
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// get an extension that this codec will support
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// (so that tex_encode uses this codec)
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wchar_t extension[30] = {'.'};
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wcscpy_s(extension+1, 29, c->name);
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// .. make sure the c->name hack worked
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const TexCodecVTbl* correct_c = 0;
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TS_ASSERT_OK(tex_codec_for_filename(extension, &correct_c));
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TS_ASSERT_EQUALS(c, correct_c);
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// for each test width/height combination
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const size_t widths [] = { 4, 5, 4, 256, 384 };
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const size_t heights[] = { 4, 4, 5, 256, 256 };
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for(size_t i = 0; i < ARRAY_SIZE(widths); i++)
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{
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// for each bit depth
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for(size_t bpp = 8; bpp <= 32; bpp += 8)
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{
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size_t flags = 0;
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if(!wcscmp(extension, L".dds"))
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flags |= (TEX_DXT&3); // DXT3
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if(bpp == 8)
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flags |= TEX_GREY;
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else if(bpp == 32)
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flags |= TEX_ALPHA;
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// normal
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generate_encode_decode_compare(widths[i], heights[i], flags, bpp, extension);
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// top-down
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flags &= ~TEX_ORIENTATION; flags |= TEX_TOP_DOWN;
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generate_encode_decode_compare(widths[i], heights[i], flags, bpp, extension);
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// bottom up
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flags &= ~TEX_ORIENTATION; flags |= TEX_BOTTOM_UP;
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generate_encode_decode_compare(widths[i], heights[i], flags, bpp, extension);
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flags &= ~TEX_ORIENTATION;
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flags |= TEX_BGR;
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// bgr, normal
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generate_encode_decode_compare(widths[i], heights[i], flags, bpp, extension);
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// bgr, top-down
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flags &= ~TEX_ORIENTATION; flags |= TEX_TOP_DOWN;
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generate_encode_decode_compare(widths[i], heights[i], flags, bpp, extension);
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// bgr, bottom up
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flags &= ~TEX_ORIENTATION; flags |= TEX_BOTTOM_UP;
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generate_encode_decode_compare(widths[i], heights[i], flags, bpp, extension);
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} // for bpp
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} // for width/height
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} // foreach codec
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}
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// have mipmaps be created for a test image; check resulting size and pixels
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void test_mipmap_create()
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{
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static u8 imgData[] = { 0x10,0x20,0x30, 0x40,0x60,0x80, 0xA0,0xA4,0xA8, 0xC0,0xC1,0xC2 };
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shared_ptr<u8> img = DummySharedPtr(imgData);
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// assumes 2x2 box filter algorithm with rounding
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static const u8 mipmap[] = { 0x6C,0x79,0x87 };
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Tex t;
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TS_ASSERT_OK(tex_wrap(2, 2, 24, 0, img, 0, &t));
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TS_ASSERT_OK(tex_transform_to(&t, TEX_MIPMAPS));
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const u8* const out_img = tex_get_data(&t);
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TS_ASSERT_EQUALS((int)tex_img_size(&t), 12+3);
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TS_ASSERT_SAME_DATA(out_img, imgData, 12);
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TS_ASSERT_SAME_DATA(out_img+12, mipmap, 3);
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}
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void test_img_size()
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{
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shared_ptr<u8> img(new u8[100*100*4], ArrayDeleter());
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Tex t;
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TS_ASSERT_OK(tex_wrap(100, 100, 32, TEX_ALPHA, img, 0, &t));
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TS_ASSERT_EQUALS((int)tex_img_size(&t), 40000);
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// DXT rounds up to 4x4 blocks; DXT1a is 4bpp
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Tex t2;
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TS_ASSERT_OK(tex_wrap(97, 97, 4, DXT1A, img, 0, &t2));
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TS_ASSERT_EQUALS((int)tex_img_size(&t2), 5000);
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}
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};
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