0ad/source/i18n/tests2/scripting/SpiderMonkey.h
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00

30 lines
1 KiB
C

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#define XP_WIN
#include <jsapi.h>
#include <jsatom.h>
#ifndef NDEBUG
# include <jsdbgapi.h>
#endif
// Make JS debugging a little easier by automatically naming GC roots
// Don't simply #define NAME_ALL_GC_ROOTS, because jsapi.h is horridly broken
#ifndef NDEBUG
# define JS_AddRoot(cx, rp) JS_AddNamedRoot((cx), (rp), __FILE__ )
#endif