0ad/source/simulation2
leper bdfe500f98 Draw paths only when cinematics isn't playing. Patch by Vladislav.
Also show the GUI after the cinematics stopped playing in Atlas.

Differential Revision: https://code.wildfiregames.com/D411
This was SVN commit r19533.
2017-05-08 04:02:33 +00:00
..
components Draw paths only when cinematics isn't playing. Patch by Vladislav. 2017-05-08 04:02:33 +00:00
docs Update the documentation on how to write simulation components. 2017-04-30 23:48:54 +00:00
helpers Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
scripting Support cinematic path creation from trigger scripts. 2017-04-17 01:42:11 +00:00
serialization Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API. 2016-11-24 14:47:49 +00:00
system Translate the Out-Of-Sync error message and send it to the JS GUI for convenience and future extension. 2017-05-01 04:55:56 +00:00
tests Add a test to the component manager to show a crash in dynamic subscriptions when components unsubscribe during deletion. Reviewed by wraitii. 2017-04-17 07:55:44 +00:00
MessageTypes.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00
Simulation2.cpp An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00