0ad/source/simulation2/system
2019-09-18 15:02:36 +00:00
..
CmpPtr.cpp
CmpPtr.h
Component.h
ComponentManager.cpp Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
ComponentManager.h Early-exit when destroying invalid entities (INVALID_ENTITY, already destroyed…) 2019-05-25 15:59:43 +00:00
ComponentManagerSerialization.cpp Check only that the destruction queue contains no non-local entity when serializing the game state. 2019-09-07 14:41:53 +00:00
Components.h
ComponentTest.h Update precompiled headers to improve build times. 2019-05-26 07:21:12 +00:00
DynamicSubscription.cpp
DynamicSubscription.h
Entity.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
EntityMap.h Revert b56f7f39d4 as it triggers an assertion failure. 2019-01-05 22:38:00 +00:00
IComponent.cpp
IComponent.h
Interface.h
InterfaceScripted.h
LocalTurnManager.cpp
LocalTurnManager.h
Message.h
ParamNode.cpp Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00
ParamNode.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
ReplayTurnManager.cpp Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
ReplayTurnManager.h
SimContext.cpp
SimContext.h
TurnManager.cpp Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763. 2019-09-18 15:02:36 +00:00
TurnManager.h Happy savegame hack removal following e0ea53a8ee, refs #2030. 2019-09-18 00:17:56 +00:00