0ad/source
Yves 3362c591f5 Moves AI players to one global using the module pattern.
This avoids wrapping overhead that would otherwise be required because
multiple globals per compartment aren't supported anymore in newer
versions of SpiderMonkey.

Check the ticket for a detailed explanation.

Closes #2322
Refs #2241
Refs #1886

This was SVN commit r14441.
2013-12-30 10:04:59 +00:00
..
collada Fix VS2013 build errors, warnings 2013-11-03 12:46:07 +00:00
graphics Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
gui Make ConfigDB properly thread-safe. 2013-12-29 23:56:18 +00:00
lib Define GLX_MESA_query_renderer functions unconditionally. Fixes #2325. 2013-12-29 17:13:55 +00:00
lobby Revert accidentily committed changes. 2013-12-28 03:34:40 +00:00
maths Fix VS2013 build errors, warnings 2013-11-03 12:46:07 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Make ConfigDB properly thread-safe. 2013-12-29 23:56:18 +00:00
pch Fixes --without-lobby for MSVC and clang, refs #2249. 2013-11-09 02:57:10 +00:00
ps Make ConfigDB properly thread-safe. 2013-12-29 23:56:18 +00:00
renderer Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
scripting Remove the old and no longer used archive builder that rebuilt the archive while the game is running. 2013-11-07 21:06:18 +00:00
scriptinterface Removes unused var from JS debugger, from patch by Markus. Fixes #1852 2013-11-17 23:41:19 +00:00
simulation2 Moves AI players to one global using the module pattern. 2013-12-30 10:04:59 +00:00
soundmanager Remove useless error messages. 2013-10-20 01:47:16 +00:00
third_party Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
tools Add proper licences to lobby bot files. Also remove extranious config file. 2013-12-29 18:46:00 +00:00
contributors.txt Ticket #2127 - Performance and style improvements in scriptinterface. 2013-09-16 19:10:06 +00:00
main.cpp Remove the old and no longer used archive builder that rebuilt the archive while the game is running. 2013-11-07 21:06:18 +00:00
test_setup.cpp Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00