mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
This enables some ruff rules for docstrings and comments. The idea is to not enforce the presence of docstrings, but to ensure they are properly formatted if they're present. For comments this adds checks that they don't contain code and verify the formatting of comments with "TODO" tags. As part of this, some commented out code which hasn't been touch in the past 10 years gets removed as well. The rules enabled enabled by this are: - check formatting of existing docstrings (D200-) - check comments for code (ERA) - check formatting of TODO tags (TD001, TD004-)
254 lines
9.4 KiB
Python
Executable file
254 lines
9.4 KiB
Python
Executable file
#!/usr/bin/env python3
|
|
import sys
|
|
from argparse import ArgumentParser
|
|
from json import load
|
|
from logging import INFO, WARNING, Filter, Formatter, StreamHandler, getLogger
|
|
from os.path import dirname, exists, join, realpath
|
|
from pathlib import Path
|
|
from re import match
|
|
|
|
import lxml.etree
|
|
|
|
|
|
class SingleLevelFilter(Filter):
|
|
def __init__(self, passlevel, reject):
|
|
self.passlevel = passlevel
|
|
self.reject = reject
|
|
|
|
def filter(self, record):
|
|
if self.reject:
|
|
return record.levelno != self.passlevel
|
|
return record.levelno == self.passlevel
|
|
|
|
|
|
class VFS_File:
|
|
def __init__(self, mod_name, vfs_path):
|
|
self.mod_name = mod_name
|
|
self.vfs_path = vfs_path
|
|
|
|
|
|
class RelaxNGValidator:
|
|
def __init__(self, vfs_root, mods=None, verbose=False):
|
|
self.mods = mods if mods is not None else []
|
|
self.vfs_root = Path(vfs_root)
|
|
self.__init_logger()
|
|
self.verbose = verbose
|
|
|
|
def __init_logger(self):
|
|
logger = getLogger(__name__)
|
|
logger.setLevel(INFO)
|
|
# create a console handler, seems nicer to Windows and for future uses
|
|
ch = StreamHandler(sys.stdout)
|
|
ch.setLevel(INFO)
|
|
ch.setFormatter(Formatter("%(levelname)s - %(message)s"))
|
|
f1 = SingleLevelFilter(INFO, False)
|
|
ch.addFilter(f1)
|
|
logger.addHandler(ch)
|
|
errorch = StreamHandler(sys.stderr)
|
|
errorch.setLevel(WARNING)
|
|
errorch.setFormatter(Formatter("%(levelname)s - %(message)s"))
|
|
logger.addHandler(errorch)
|
|
self.logger = logger
|
|
self.inError = False
|
|
|
|
def run(self):
|
|
self.validate_actors()
|
|
self.validate_variants()
|
|
self.validate_guis()
|
|
self.validate_maps()
|
|
self.validate_materials()
|
|
self.validate_particles()
|
|
self.validate_simulation()
|
|
self.validate_soundgroups()
|
|
self.validate_terrains()
|
|
self.validate_textures()
|
|
return not self.inError
|
|
|
|
def main(self):
|
|
"""Program entry point, parses command line arguments and launches the validation."""
|
|
# ordered uniq mods (dict maintains ordered keys from python 3.6)
|
|
self.logger.info("Checking %s's integrity.", "|".join(self.mods))
|
|
self.logger.info("The following mods will be loaded: %s.", "|".join(self.mods))
|
|
return self.run()
|
|
|
|
def find_files(self, vfs_root, mods, vfs_path, *ext_list):
|
|
"""Find files.
|
|
|
|
Returns a list of 2-size tuple with:
|
|
- Path relative to the mod base
|
|
- full Path
|
|
"""
|
|
full_exts = ["." + ext for ext in ext_list]
|
|
|
|
def find_recursive(dp, base):
|
|
"""(relative Path, full Path) generator."""
|
|
if dp.is_dir():
|
|
if dp.name not in (".svn", ".git") and not dp.name.endswith("~"):
|
|
for fp in dp.iterdir():
|
|
yield from find_recursive(fp, base)
|
|
elif dp.suffix in full_exts:
|
|
relative_file_path = dp.relative_to(base)
|
|
yield (relative_file_path, dp.resolve())
|
|
|
|
return [
|
|
(rp, fp)
|
|
for mod in mods
|
|
for (rp, fp) in find_recursive(vfs_root / mod / vfs_path, vfs_root / mod)
|
|
]
|
|
|
|
def validate_actors(self):
|
|
self.logger.info("Validating actors...")
|
|
files = self.find_files(self.vfs_root, self.mods, "art/actors/", "xml")
|
|
self.validate_files("actors", files, "art/actors/actor.rng")
|
|
|
|
def validate_variants(self):
|
|
self.logger.info("Validating variants...")
|
|
files = self.find_files(self.vfs_root, self.mods, "art/variants/", "xml")
|
|
self.validate_files("variant", files, "art/variants/variant.rng")
|
|
|
|
def validate_guis(self):
|
|
self.logger.info("Validating gui files...")
|
|
pages = [
|
|
file
|
|
for file in self.find_files(self.vfs_root, self.mods, "gui/", "xml")
|
|
if match(r".*[\\\/]page(_[^.\/\\]+)?\.xml$", str(file[0]))
|
|
]
|
|
self.validate_files("gui page", pages, "gui/gui_page.rng")
|
|
xmls = [
|
|
file
|
|
for file in self.find_files(self.vfs_root, self.mods, "gui/", "xml")
|
|
if not match(r".*[\\\/]page(_[^.\/\\]+)?\.xml$", str(file[0]))
|
|
]
|
|
self.validate_files("gui xml", xmls, "gui/gui.rng")
|
|
|
|
def validate_maps(self):
|
|
self.logger.info("Validating maps...")
|
|
files = self.find_files(self.vfs_root, self.mods, "maps/scenarios/", "xml")
|
|
self.validate_files("map", files, "maps/scenario.rng")
|
|
files = self.find_files(self.vfs_root, self.mods, "maps/skirmishes/", "xml")
|
|
self.validate_files("map", files, "maps/scenario.rng")
|
|
|
|
def validate_materials(self):
|
|
self.logger.info("Validating materials...")
|
|
files = self.find_files(self.vfs_root, self.mods, "art/materials/", "xml")
|
|
self.validate_files("material", files, "art/materials/material.rng")
|
|
|
|
def validate_particles(self):
|
|
self.logger.info("Validating particles...")
|
|
files = self.find_files(self.vfs_root, self.mods, "art/particles/", "xml")
|
|
self.validate_files("particle", files, "art/particles/particle.rng")
|
|
|
|
def validate_simulation(self):
|
|
self.logger.info("Validating simulation...")
|
|
file = self.find_files(self.vfs_root, self.mods, "simulation/data/pathfinder", "xml")
|
|
self.validate_files("pathfinder", file, "simulation/data/pathfinder.rng")
|
|
file = self.find_files(self.vfs_root, self.mods, "simulation/data/territorymanager", "xml")
|
|
self.validate_files("territory manager", file, "simulation/data/territorymanager.rng")
|
|
|
|
def validate_soundgroups(self):
|
|
self.logger.info("Validating soundgroups...")
|
|
files = self.find_files(self.vfs_root, self.mods, "audio/", "xml")
|
|
self.validate_files("sound group", files, "audio/sound_group.rng")
|
|
|
|
def validate_terrains(self):
|
|
self.logger.info("Validating terrains...")
|
|
terrains = [
|
|
file
|
|
for file in self.find_files(self.vfs_root, self.mods, "art/terrains/", "xml")
|
|
if "terrains.xml" in str(file[0])
|
|
]
|
|
self.validate_files("terrain", terrains, "art/terrains/terrain.rng")
|
|
terrains_textures = [
|
|
file
|
|
for file in self.find_files(self.vfs_root, self.mods, "art/terrains/", "xml")
|
|
if "terrains.xml" not in str(file[0])
|
|
]
|
|
self.validate_files(
|
|
"terrain texture", terrains_textures, "art/terrains/terrain_texture.rng"
|
|
)
|
|
|
|
def validate_textures(self):
|
|
self.logger.info("Validating textures...")
|
|
files = [
|
|
file
|
|
for file in self.find_files(self.vfs_root, self.mods, "art/textures/", "xml")
|
|
if "textures.xml" in str(file[0])
|
|
]
|
|
self.validate_files("texture", files, "art/textures/texture.rng")
|
|
|
|
def get_physical_path(self, mod_name, vfs_path):
|
|
return realpath(join(self.vfs_root, mod_name, vfs_path))
|
|
|
|
def get_relaxng_file(self, schemapath):
|
|
"""Get the highest priority mod relax NG file."""
|
|
for mod in self.mods:
|
|
relax_ng_path = self.get_physical_path(mod, schemapath)
|
|
if exists(relax_ng_path):
|
|
return relax_ng_path
|
|
|
|
return ""
|
|
|
|
def validate_files(self, name, files, schemapath):
|
|
relax_ng_path = self.get_relaxng_file(schemapath)
|
|
if relax_ng_path == "":
|
|
self.logger.warning("Could not find %s", schemapath)
|
|
return
|
|
|
|
data = lxml.etree.parse(relax_ng_path)
|
|
relaxng = lxml.etree.RelaxNG(data)
|
|
error_count = 0
|
|
for file in sorted(files):
|
|
try:
|
|
doc = lxml.etree.parse(str(file[1]))
|
|
relaxng.assertValid(doc)
|
|
except Exception:
|
|
error_count = error_count + 1
|
|
self.logger.exception(file[1])
|
|
|
|
if self.verbose:
|
|
self.logger.info("%d %s validation errors", error_count, name)
|
|
elif error_count > 0:
|
|
self.logger.error("%d %s validation errors", error_count, name)
|
|
self.inError = True
|
|
|
|
|
|
def get_mod_dependencies(vfs_root, *mods):
|
|
modjsondeps = []
|
|
for mod in mods:
|
|
mod_json_path = Path(vfs_root) / mod / "mod.json"
|
|
if not exists(mod_json_path):
|
|
continue
|
|
|
|
with open(mod_json_path, encoding="utf-8") as f:
|
|
modjson = load(f)
|
|
# 0ad's folder isn't named like the mod.
|
|
modjsondeps.extend(
|
|
["public" if "0ad" in dep else dep for dep in modjson.get("dependencies", [])]
|
|
)
|
|
return modjsondeps
|
|
|
|
|
|
if __name__ == "__main__":
|
|
script_dir = dirname(realpath(__file__))
|
|
default_root = join(script_dir, "..", "..", "..", "binaries", "data", "mods")
|
|
ap = ArgumentParser(description="Validates XML files againt their Relax NG schemas")
|
|
ap.add_argument("-r", "--root", action="store", dest="root", default=default_root)
|
|
ap.add_argument(
|
|
"-v", "--verbose", action="store_true", default=True, help="Log validation errors."
|
|
)
|
|
ap.add_argument(
|
|
"-m",
|
|
"--mods",
|
|
metavar="MOD",
|
|
dest="mods",
|
|
nargs="+",
|
|
default=["public"],
|
|
help="specify which mods to check. Default to public and mod.",
|
|
)
|
|
args = ap.parse_args()
|
|
mods = list(
|
|
dict.fromkeys([*args.mods, *get_mod_dependencies(args.root, *args.mods), "mod"]).keys()
|
|
)
|
|
relax_ng_validator = RelaxNGValidator(args.root, mods=mods, verbose=args.verbose)
|
|
if not relax_ng_validator.main():
|
|
sys.exit(1)
|