0ad/source/ps
wraitii dd0b56c8aa Replace DISCARD macro with ignore_result template.
Fixes eb7940b418.
As reported by Vladislav, there is possibly confusion on what exactly is
being ignored when there are multiple statements after DISCARD. Explicit
wrapping avoids that.

Differential Revision: https://code.wildfiregames.com/D3206
This was SVN commit r24397.
2020-12-15 09:03:44 +00:00
..
GameSetup Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
scripting Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
tests Use a more common locale, en_US.UTF-8 is not always present. 2020-11-30 13:59:05 +00:00
XML Update (and debundle) fmt dependancy 2020-11-26 21:01:32 +00:00
ArchiveBuilder.cpp Fixes crash with mod packing on a wrong path. 2020-10-04 10:17:34 +00:00
ArchiveBuilder.h Handle mods specified on the command line when using the archive builder. 2014-06-15 16:43:08 +00:00
CacheLoader.cpp Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io. 2018-08-08 12:59:05 +00:00
CacheLoader.h Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962. 2018-08-05 21:50:00 +00:00
CConsole.cpp [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
CConsole.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
CLogger.cpp Include Pyrogenesis.h and os_path.h where needed 2020-01-02 18:07:40 +00:00
CLogger.h Update (and debundle) fmt dependancy 2020-11-26 21:01:32 +00:00
Compress.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
Compress.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ConfigDB.cpp Allow registering hooks that trigger on config changes. 2020-11-21 11:57:14 +00:00
ConfigDB.h Allow registering hooks that trigger on config changes. 2020-11-21 11:57:14 +00:00
CStr.cpp Fix segfault when sending a very large net chat message. 2020-08-01 15:25:13 +00:00
CStr.h Add a hashing function for CStr8 & CStrW 2020-11-19 15:25:27 +00:00
CStrIntern.cpp Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
CStrIntern.h Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
CStrInternStatic.h Removes additional depth texture copying and reusing existing refraction depth. 2020-11-11 18:46:52 +00:00
DllLoader.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
DllLoader.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Errors.cpp Don't leak all GUI objects on name ambiguity following 5cc814759f and remove ERROR_GROUP GUI. 2019-10-11 16:20:50 +00:00
Errors.h Catch exceptions by reference (by convention), based on patch from Markus, refs #1852 2013-05-22 22:27:53 +00:00
FileIo.cpp Update (and debundle) fmt dependancy 2020-11-26 21:01:32 +00:00
FileIo.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
Filesystem.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Filesystem.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Game.cpp [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
Game.h Update (and debundle) fmt dependancy 2020-11-26 21:01:32 +00:00
Globals.cpp Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho. 2017-05-19 18:01:22 +00:00
Globals.h Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho. 2017-05-19 18:01:22 +00:00
GUID.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
GUID.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
Hotkey.cpp Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
Hotkey.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Joystick.cpp Remove disabled by default SDL1 support. 2015-12-14 10:52:21 +00:00
Joystick.h Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
KeyName.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
KeyName.h Fix no-PCH builds and checkrefs following a4852c4c01 2020-11-20 11:41:56 +00:00
Loader.cpp Remove binary_function usage. 2020-11-30 15:45:05 +00:00
Loader.h Resolve Loader memory leak from 1f1642bfe3. 2019-09-30 08:49:00 +00:00
LoaderThunks.h Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
Mod.cpp [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
Mod.h Rename ScriptRuntime to ScriptContext 2020-11-14 10:57:50 +00:00
ModInstaller.cpp Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
ModInstaller.h Rename ScriptRuntime to ScriptContext 2020-11-14 10:57:50 +00:00
ModIo.cpp [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
ModIo.h Include Pyrogenesis.h and os_path.h where needed 2020-01-02 18:07:40 +00:00
Profile.cpp Pthread -> std::thread (2/7) - Remove pthread in Profilers 2019-08-04 08:11:58 +00:00
Profile.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Profiler2.cpp Make Profiler2 configurable in visual mode. Non visual doesn't load the config so it's not possible. Also update the profiler2 page to be able to change the port 2020-12-07 08:11:23 +00:00
Profiler2.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Profiler2GPU.cpp Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00
Profiler2GPU.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
ProfileViewer.cpp Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
ProfileViewer.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Pyrogenesis.cpp Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
Pyrogenesis.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Replay.cpp Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
Replay.h Include Pyrogenesis.h and os_path.h where needed 2020-01-02 18:07:40 +00:00
SavedGame.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
SavedGame.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
Shapes.cpp Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times. 2019-07-09 00:18:48 +00:00
Shapes.h Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times. 2019-07-09 00:18:48 +00:00
Singleton.h Simple refactoring of Singleton. Make it non-copyable. 2019-01-13 15:11:40 +00:00
TemplateLoader.cpp Add missing cpp files in last commit refs D2503 2020-05-28 18:18:00 +00:00
TemplateLoader.h More ScriptInterface const. 2017-11-25 06:49:58 +00:00
ThreadUtil.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
ThreadUtil.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
TouchInput.cpp Cleanup Camera related code and uses constant references where possible. 2019-10-03 12:58:47 +00:00
TouchInput.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
UniDoubler.h Use default Unicode encoding in source code on Windows. 2017-11-29 20:14:22 +00:00
UserReport.cpp Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00
UserReport.h Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257, b3438cabd2. 2018-08-22 22:17:42 +00:00
utf16string.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Util.cpp Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
Util.h Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to bb1f86f515, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io. 2018-08-08 12:59:05 +00:00
VideoMode.cpp Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs. 2020-06-08 17:49:26 +00:00
VideoMode.h Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs. 2020-06-08 17:49:26 +00:00
VisualReplay.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
VisualReplay.h Mass rename CxPrivate to CmptPrivate. 2020-11-13 16:44:15 +00:00
World.cpp [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
World.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00