0ad/binaries/data/mods/public/simulation/components/tests
Freagarach 7f77cf2f3e Move PopulationBonus from cmpCost to new cmpPopulation.
Since PopBonus is not a cost.

Patch by: @lonehawk
Differential Revision: D2948
Comments by: @Angen, @Nescio, @wraitii
Closes #4081

This was SVN commit r24394.
2020-12-14 18:17:59 +00:00
..
setup.js Enable garrisoning on gates / fix movement of units with visible garrison points (2nd commit) 2020-06-02 11:40:29 +00:00
setup_test.js Fix ESLint semicolon-related warnings 2019-07-01 11:09:19 +00:00
test_Attack.js Lets not break tests in 029751c135 2020-11-18 08:31:03 +00:00
test_Auras.js Add a system component to handle stat modifiers, make technologies and auras use this common interface. 2019-08-24 07:37:07 +00:00
test_AutoBuildable.js Allow buildings to autobuild themselves. 2020-02-25 21:29:07 +00:00
test_Barter.js Make PlayerHasMarket event-based. 2020-10-29 09:22:48 +00:00
test_Builder.js Move civ-specific templates to subfolders. 2020-11-19 10:20:25 +00:00
test_Capturable.js Add a system component to handle stat modifiers, make technologies and auras use this common interface. 2019-08-24 07:37:07 +00:00
test_Damage.js Move some position-related functions to PositionHelper. 2020-11-04 18:56:45 +00:00
test_DeathDamage.js Move "GetDamageBonus"-function from its own helper file to "Attacking.js"-helper. 2020-08-24 15:17:50 +00:00
test_EndGameManager.js Implement combine victory conditions 2018-03-09 21:51:18 +00:00
test_EntityLimits.js Fix ESLint semicolon-related warnings 2019-07-01 11:09:19 +00:00
test_Foundation.js Move PopulationBonus from cmpCost to new cmpPopulation. 2020-12-14 18:17:59 +00:00
test_GarrisonHolder.js Allow affecting garrison list via tech and auras 2020-11-18 21:39:22 +00:00
test_Gate.js Enable garrisoning on gates / fix movement of units with visible garrison points (2nd commit) 2020-06-02 11:40:29 +00:00
test_GuiInterface.js Move PopulationBonus from cmpCost to new cmpPopulation. 2020-12-14 18:17:59 +00:00
test_Heal.js Heal HP → Health, Rate → Interval 2020-07-21 16:28:29 +00:00
test_Health.js Move TargetKilled function from Attacking.js-helper to KilledBy in cmpHealth. 2020-08-16 06:10:28 +00:00
test_Identity.js Move civ-specific templates to subfolders. 2020-11-19 10:20:25 +00:00
test_Math.js Fix ESLint semicolon-related warnings 2019-07-01 11:09:19 +00:00
test_ModifiersManager.js Fix lineendings. 2019-09-26 09:46:01 +00:00
test_Pack.js Fix entities not retaining repair order after target transforms 2020-01-27 17:14:30 +00:00
test_Player.js Make PlayerHasMarket event-based. 2020-10-29 09:22:48 +00:00
test_Population.js Move PopulationBonus from cmpCost to new cmpPopulation. 2020-12-14 18:17:59 +00:00
test_ProductionQueue.js Move civ-specific templates to subfolders. 2020-11-19 10:20:25 +00:00
test_Promotion.js Add XPtrickle test after d392472d44, cleanup promotion test. 2020-05-14 15:07:33 +00:00
test_RallyPoint.js Fix ESLint semicolon-related warnings 2019-07-01 11:09:19 +00:00
test_Resistance.js Allow resistances to StatusEffects. 2020-11-11 20:07:30 +00:00
test_ResourceSupply.js Don't store the gatherers per player. 2020-09-11 10:19:09 +00:00
test_ResourceTrickle.js Allow the interval to be changed in the templates for the Resource Trickle component. 2020-07-24 18:39:51 +00:00
test_StatisticsTracker.js Remove hardcoding and quadruplication of the StatisticsTracker unit and building classes following 1d3ac14d35, refs #686. 2019-10-21 08:48:17 +00:00
test_StatusEffectsReceiver.js Fix applying StatusEffects after 0f91c5ac61. 2020-08-28 12:42:32 +00:00
test_TechnologyManager.js Replace DataTemplateManager simulation component with a globalscript, refs #4868. 2017-12-31 01:02:21 +00:00
test_Timer.js Allow timers to update their interval. 2020-05-19 15:42:57 +00:00
test_TurretHolder.js Move the ability to hold a turret to a separate file. 2020-07-20 10:51:14 +00:00
test_UnitAI.js Move some position-related functions to PositionHelper. 2020-11-04 18:56:45 +00:00
test_UnitMotionFlying.js Move "IsInRange" family of functions to the Obstruction Manager and make the commutative. 2019-06-06 19:37:23 +00:00
test_UpgradeModification.js Move civ-specific templates to subfolders. 2020-11-19 10:20:25 +00:00
test_ValueModificationHelper.js Add a system component to handle stat modifiers, make technologies and auras use this common interface. 2019-08-24 07:37:07 +00:00
test_Vector.js Fix ESLint semicolon-related warnings 2019-07-01 11:09:19 +00:00
test_VisionSharing.js Add a system component to handle stat modifiers, make technologies and auras use this common interface. 2019-08-24 07:37:07 +00:00