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SDL 2.0.9 introduced a 32-pixel leeway for double clicks to register, which makes it possible to trigger "select all units of the same type" behaviour while trying to select different units that are close by. This effectively reverts that by setting the "hint" to 1. Fixes #5920 Differential Revision: https://code.wildfiregames.com/D3420 This was SVN commit r24698. |
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| .. | ||
| tests | ||
| Atlas.cpp | ||
| Atlas.h | ||
| CmdLineArgs.cpp | ||
| CmdLineArgs.h | ||
| Config.cpp | ||
| Config.h | ||
| GameSetup.cpp | ||
| GameSetup.h | ||
| HWDetect.cpp | ||
| HWDetect.h | ||
| Paths.cpp | ||
| Paths.h | ||