0ad/source/ps/GameSetup
wraitii 876ac2fead Prevent double-click when moving the mouse.
SDL 2.0.9 introduced a 32-pixel leeway for double clicks to register,
which makes it possible to trigger "select all units of the same type"
behaviour while trying to select different units that are close by.

This effectively reverts that by setting the "hint" to 1.

Fixes #5920

Differential Revision: https://code.wildfiregames.com/D3420
This was SVN commit r24698.
2021-01-19 13:13:00 +00:00
..
tests Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
CmdLineArgs.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Config.cpp Refactor HWDetect and rendering options setup. 2020-06-07 13:16:57 +00:00
Config.h Refactor HWDetect and rendering options setup. 2020-06-07 13:16:57 +00:00
GameSetup.cpp Prevent double-click when moving the mouse. 2021-01-19 13:13:00 +00:00
GameSetup.h Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
HWDetect.cpp Replaces UNICODE characters in the code by consistent ASCII characters. 2021-01-15 10:07:36 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00