..
CmpPtr.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
CmpPtr.h
Avoid slightly-expensive QueryInterface() calls
2013-09-11 20:41:53 +00:00
Component.h
Dynamic message subscriptions.
2014-06-19 23:20:12 +00:00
ComponentManager.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
ComponentManager.h
Fix the initial exploration of territories, which shouldn't be performed in Atlas.
2015-01-08 22:36:13 +00:00
ComponentManagerSerialization.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
Components.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ComponentTest.h
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
DynamicSubscription.cpp
Dynamic message subscriptions.
2014-06-19 23:20:12 +00:00
DynamicSubscription.h
Fix non-PCH build
2014-06-19 23:36:09 +00:00
Entity.h
Avoid slightly-expensive QueryInterface() calls
2013-09-11 20:41:53 +00:00
EntityMap.h
Fix invalid count for entityMaps
2014-03-05 14:58:17 +00:00
IComponent.cpp
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
IComponent.h
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
Interface.h
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
InterfaceScripted.h
Makes custom JS objects compatible with SpiderMonkey ESR31.
2014-07-13 15:31:48 +00:00
Message.h
Exact stack rooting for simulation message type conversions.
2014-08-09 20:02:49 +00:00
ParamNode.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
ParamNode.h
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
SimContext.cpp
As per ticket #1707 . Some minor improvements to spatial subdivision. Makes way for future changes in RangeManager.
2013-09-15 14:03:53 +00:00
SimContext.h
Avoid slightly-expensive QueryInterface() calls
2013-09-11 20:41:53 +00:00