0ad/source/network/NetClientSession.cpp
2026-04-18 14:38:38 +02:00

225 lines
5.5 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "NetClientSession.h"
#include "lib/code_generation.h"
#include "lib/debug.h"
#include "network/NetClient.h"
#include "network/NetEnet.h"
#include "network/NetMessage.h"
#include "network/NetStats.h"
#include "ps/CLogger.h"
#include "ps/ProfileViewer.h"
#include <cstddef>
constexpr int NETCLIENT_POLL_TIMEOUT = 50;
constexpr int CHANNEL_COUNT = 1;
CNetClientSession::CNetClientSession(CNetClient& client) :
m_Client(client), m_FileTransferer(*this)
{
}
CNetClientSession::~CNetClientSession()
{
ENSURE(!m_LoopRunning);
delete m_Stats;
}
bool CNetClientSession::Connect(const CStr& server, const u16 port, ENetHost* enetClient)
{
ENSURE(!m_LoopRunning);
ENSURE(!m_Host);
ENSURE(!m_Server);
// Create ENet host if necessary.
m_Host.reset(enetClient != nullptr ? enetClient : PS::Enet::CreateHost(nullptr, 1, CHANNEL_COUNT));
if (!m_Host)
return false;
// Bind to specified host
ENetAddress addr;
addr.port = port;
if (enet_address_set_host(&addr, server.c_str()) < 0)
return false;
// Initiate connection to server
m_Server.reset(enet_host_connect(m_Host.get(), &addr, CHANNEL_COUNT, 0));
if (!m_Server)
return false;
m_Stats = new CNetStatsTable(*m_Server);
if (CProfileViewer::IsInitialised())
g_ProfileViewer.AddRootTable(m_Stats);
return true;
}
void CNetClientSession::RunNetLoop(CNetClientSession* session)
{
ENSURE(!session->m_LoopRunning);
session->m_LoopRunning = true;
debug_SetThreadName("NetClientSession loop");
while (!session->m_ShouldShutdown)
{
ENSURE(session->m_Host && session->m_Server);
session->m_FileTransferer.Poll();
session->Poll();
session->Flush();
session->m_LastReceivedTime = enet_time_get() - session->m_Server->lastReceiveTime;
session->m_MeanRTT = session->m_Server->roundTripTime;
}
session->m_LoopRunning = false;
// Deleting the session is handled in this thread as it might outlive the CNetClient.
SAFE_DELETE(session);
}
void CNetClientSession::Shutdown()
{
m_ShouldShutdown = true;
}
void CNetClientSession::Poll()
{
ENetEvent event;
// Use the timeout to make the thread wait and save CPU time.
if (enet_host_service(m_Host.get(), &event, NETCLIENT_POLL_TIMEOUT) <= 0)
return;
if (event.type == ENET_EVENT_TYPE_CONNECT)
{
ENSURE(event.peer == m_Server.get());
// Report the server address immediately.
char hostname[256] = "(error)";
enet_address_get_host_ip(&event.peer->address, hostname, ARRAY_SIZE(hostname));
LOGMESSAGE("Net client: Connected to %s:%u", hostname, (unsigned int)event.peer->address.port);
m_Connected = true;
m_WasConnected = true;
m_IncomingMessages.push(event);
}
else if (event.type == ENET_EVENT_TYPE_DISCONNECT)
{
ENSURE(event.peer == m_Server.get());
// Report immediately.
LOGMESSAGE("Net client: Disconnected");
m_Connected = false;
m_IncomingMessages.push(event);
}
else if (event.type == ENET_EVENT_TYPE_RECEIVE)
m_IncomingMessages.push(event);
}
void CNetClientSession::Flush()
{
ENetPacket* packet;
while (m_OutgoingMessages.pop(packet))
if (enet_peer_send(m_Server.get(), CNetHost::DEFAULT_CHANNEL, packet) < 0)
{
// Report the error, but do so silently if we know we are disconnected.
if (m_Connected)
LOGERROR("NetClient: Failed to send packet to server");
else
LOGMESSAGE("NetClient: Failed to send packet to server");
}
enet_host_flush(m_Host.get());
}
void CNetClientSession::ProcessPolledMessages()
{
ENetEvent event;
while(m_IncomingMessages.pop(event))
{
if (event.type == ENET_EVENT_TYPE_CONNECT)
m_Client.HandleConnect();
else if (event.type == ENET_EVENT_TYPE_DISCONNECT)
{
// This deletes the session, so we must break;
if (event.data == 0 && !m_WasConnected)
m_Client.HandleDisconnect(NDR_CONNECTION_REQUEST_TIMED_OUT);
else
m_Client.HandleDisconnect(event.data);
break;
}
else if (event.type == ENET_EVENT_TYPE_RECEIVE)
{
CNetMessage* msg = CNetMessageFactory::CreateMessage(event.packet->data, event.packet->dataLength, m_Client.GetScriptInterface());
if (msg)
{
LOGMESSAGE("Net client: Received message %s of size %lu from server", msg->ToString().c_str(), (unsigned long)msg->GetSerializedLength());
m_Client.HandleMessage(msg);
}
// Thread-safe
enet_packet_destroy(event.packet);
}
}
}
bool CNetClientSession::SendMessage(const CNetMessage* message)
{
ENSURE(m_Host && m_Server);
// Thread-safe.
ENetPacket* packet = CNetHost::CreatePacket(message);
if (!packet)
return false;
if (!m_OutgoingMessages.push(packet))
{
LOGERROR("NetClient: Failed to push message on the outgoing queue.");
return false;
}
return true;
}
u32 CNetClientSession::GetLastReceivedTime() const
{
if (!m_Server)
return 0;
return m_LastReceivedTime;
}
u32 CNetClientSession::GetMeanRTT() const
{
if (!m_Server)
return 0;
return m_MeanRTT;
}