mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-08 07:55:47 -07:00
- Rename ScriptEngine, ScriptContext, ScriptInterface, ScriptRequest to
Script::Engine, Script::Context, Script::Interface, Script::Request
- Remove 'Script' prefix from filenames:
ScriptContext.* → Context.*
ScriptInterface.* → Interface.*
ScriptRequest.* → Request.*
ScriptEngine.* → Engine.*
ScriptConversions.* → Conversions.*
ScriptExceptions.* → Exceptions.*
ScriptForward.* → ForwardDeclarations.*
ScriptStats.* → Stats.*
- Update all includes, forward declarations, and friend classes
- Use namespace Script { ... } in .cpp definitions to avoid repetitive
Script:: prefix (keeping global callbacks outside)
- Rename internal implementation structs:
ScriptInterface_impl → Interface_impl
ScriptFunction → Function
- Update copyright year to 2026 in all touched files
- Suppress pre-existing cppcheck warnings (uninitvar, nullPointer, unknown
macro) by adding them to suppressions-list.txt (these are not caused
by this refactor)
Fixes #7516
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|---|---|---|
| .. | ||
| Buffer.cpp | ||
| Buffer.h | ||
| DescriptorManager.cpp | ||
| DescriptorManager.h | ||
| Device.cpp | ||
| Device.h | ||
| DeviceCommandContext.cpp | ||
| DeviceCommandContext.h | ||
| DeviceForward.h | ||
| DeviceObjectUID.h | ||
| DeviceSelection.cpp | ||
| DeviceSelection.h | ||
| Framebuffer.cpp | ||
| Framebuffer.h | ||
| Mapping.cpp | ||
| Mapping.h | ||
| PipelineState.cpp | ||
| PipelineState.h | ||
| RenderPassManager.cpp | ||
| RenderPassManager.h | ||
| RingCommandContext.cpp | ||
| RingCommandContext.h | ||
| SamplerManager.cpp | ||
| SamplerManager.h | ||
| ShaderProgram.cpp | ||
| ShaderProgram.h | ||
| SubmitScheduler.cpp | ||
| SubmitScheduler.h | ||
| SwapChain.cpp | ||
| SwapChain.h | ||
| Texture.cpp | ||
| Texture.h | ||
| Utilities.cpp | ||
| Utilities.h | ||
| VMA.cpp | ||
| VMA.h | ||