0ad/source/renderer/backend
vladislavbelov da4ec670c1 Moves glViewport from CRenderer to CDeviceCommandContext.
This was SVN commit r26497.
2022-02-26 23:17:48 +00:00
..
gl Moves glViewport from CRenderer to CDeviceCommandContext. 2022-02-26 23:17:48 +00:00
CompareOp.cpp Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00
CompareOp.h Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00
Format.h Moves texture management to CDeviceCommandContext, adds quality options. 2022-02-13 19:30:28 +00:00
PipelineState.cpp Adds depth bias to PipelineState and its management to CDeviceCommandContext. 2022-02-26 21:49:32 +00:00
PipelineState.h Adds depth bias to PipelineState and its management to CDeviceCommandContext. 2022-02-26 21:49:32 +00:00
Sampler.cpp Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00
Sampler.h Moves GL depth comparison function to SamplerDesc. 2022-02-25 20:02:03 +00:00