| .. |
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Camera.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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Camera.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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Color.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Frustum.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Frustum.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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HFTracer.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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HFTracer.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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LightEnv.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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MapIO.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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MapReader.cpp
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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MapReader.h
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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MapWriter.cpp
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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MapWriter.h
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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MiniPatch.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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MiniPatch.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Model.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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Model.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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ModelDef.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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ModelDef.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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ObjectEntry.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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ObjectEntry.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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ObjectManager.cpp
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- Added a few logging statements (using CLogger)
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2004-06-02 14:24:37 +00:00 |
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ObjectManager.h
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- Added a few logging statements (using CLogger)
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2004-06-02 14:24:37 +00:00 |
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Particle.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Particle.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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ParticleEmitter.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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ParticleEmitter.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Patch.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Patch.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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RenderableObject.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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SkeletonAnim.h
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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SkeletonAnimDef.cpp
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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SkeletonAnimDef.h
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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SkeletonAnimManager.cpp
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- Added a little logging for successful and failed loading of animations
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2004-06-02 14:26:29 +00:00 |
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SkeletonAnimManager.h
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |
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Sprite.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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Sprite.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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Terrain.cpp
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
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Terrain.h
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
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Texture.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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TextureEntry.h
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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2004-05-29 20:56:24 +00:00 |
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TextureManager.cpp
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Converted to VFS directory enum
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2004-06-02 14:27:54 +00:00 |
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TextureManager.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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Unit.h
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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UnitManager.cpp
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ran everything though mark's newline stomper.
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2004-05-30 00:46:58 +00:00 |
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UnitManager.h
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Minor changes for linux
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2004-06-02 15:03:17 +00:00 |