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CmpPtr.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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CmpPtr.h
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Replace use of safe bool by explicit bool operator.
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2015-01-25 03:11:24 +00:00 |
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Component.h
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Pass ScriptInterface as a const ref where possible.
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2017-08-24 00:32:42 +00:00 |
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ComponentManager.cpp
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Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros
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2021-03-01 20:52:24 +00:00 |
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ComponentManager.h
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Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros
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2021-03-01 20:52:24 +00:00 |
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ComponentManagerSerialization.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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Components.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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ComponentTest.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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DynamicSubscription.cpp
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Convert debug_printf to take UTF-8 strings instead of wchar_t.
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2015-02-14 01:45:13 +00:00 |
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DynamicSubscription.h
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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Entity.h
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Replace deprecated jsval with JS::Value.
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2017-08-28 10:27:36 +00:00 |
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EntityMap.h
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Use templates to replace explicit serialization helpers.
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2020-12-19 09:10:37 +00:00 |
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IComponent.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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IComponent.h
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Clean up header includes, add new forward declarations.
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2020-11-21 11:20:29 +00:00 |
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Interface.h
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Pass ScriptInterface as a const ref where possible.
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2017-08-24 00:32:42 +00:00 |
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InterfaceScripted.h
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Pass ScriptInterface as a const ref where possible.
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2017-08-24 00:32:42 +00:00 |
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LocalTurnManager.cpp
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Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
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2021-03-03 21:02:57 +00:00 |
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LocalTurnManager.h
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Add an interface for Reinforcement Learning.
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2020-08-01 10:52:59 +00:00 |
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Message.h
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Remove DefPersistentRooted and unneeded includes.
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2020-11-12 08:24:30 +00:00 |
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ParamNode.cpp
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Fix most of the new vs2017 induced warnings.
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2020-11-26 22:28:50 +00:00 |
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ParamNode.h
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Removes unused containers included in headers.
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2021-03-03 23:01:08 +00:00 |
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ReplayTurnManager.cpp
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Revert cf6aaf37a4, causing false OOS in visual replays.
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2021-01-22 17:13:12 +00:00 |
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ReplayTurnManager.h
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Revert cf6aaf37a4, causing false OOS in visual replays.
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2021-01-22 17:13:12 +00:00 |
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SimContext.cpp
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Simulation context cleanup, refs #3991, #3168.
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2016-05-19 19:42:07 +00:00 |
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SimContext.h
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Simulation context cleanup, refs #3991, #3168.
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2016-05-19 19:42:07 +00:00 |
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TurnManager.cpp
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Fix quickloading/quicksaving following d4c2cf4430
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2021-03-05 13:36:27 +00:00 |
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TurnManager.h
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Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
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2021-03-03 21:02:57 +00:00 |