0ad/source/graphics/tests
vladislavbelov bc66700e11 Adds more detailed test for perspective camera projection and its corners in world space.
Cleanups CVector3D a little bit.

This was SVN commit r25066.
2021-03-16 22:42:29 +00:00
..
test_Camera.h Adds more detailed test for perspective camera projection and its corners in world space. 2021-03-16 22:42:29 +00:00
test_Color.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
test_LOSTexture.h Rename ScriptRuntime to ScriptContext 2020-11-14 10:57:50 +00:00
test_MapGenerator.h Rename ScriptRuntime to ScriptContext 2020-11-14 10:57:50 +00:00
test_MeshManager.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
test_ShaderManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_Terrain.h Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
test_TextureConverter.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
test_TextureManager.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00