0ad/source/graphics/tests
wraitii 34b1920e7b Split ScriptRequest in its own header.
We often only need to include ScriptRequest.h and not the full
ScriptInterface.h

Differential Revision: https://code.wildfiregames.com/D3920
This was SVN commit r25366.
2021-05-03 16:07:26 +00:00
..
test_Camera.h Adds basic tests for BuildCameraRay and uses viewport instead of renderer for width and height. 2021-03-19 17:39:34 +00:00
test_Color.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
test_LOSTexture.h Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
test_MapGenerator.h Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
test_MeshManager.h ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak 2021-04-11 09:23:10 +00:00
test_ShaderManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_Terrain.h Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
test_TextureConverter.h Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
test_TextureManager.h Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00