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- split precompiled.h into several headers (simplifies reuse) - enable additional warnings not in W4 - split ErrorReaction into ErrorReactionInternal - clarifies which values can actually be returned by debug_DisplayError - wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC cache via ValidateRect instead of BeginPaint; remove unused thread create - StdDeserializer - wasn't including byte_order => BYTE_ORDER was undefined - wsysdep: clean up error dialog message handling This was SVN commit r8828. |
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| .. | ||
| tests | ||
| Atlas.cpp | ||
| Atlas.h | ||
| CmdLineArgs.cpp | ||
| CmdLineArgs.h | ||
| Config.cpp | ||
| Config.h | ||
| GameSetup.cpp | ||
| GameSetup.h | ||
| HWDetect.cpp | ||
| HWDetect.h | ||
| Paths.cpp | ||
| Paths.h | ||