0ad/source/lib
bb 157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
..
adts Removes unused BitBuf added in 5b5726ed4d. 2021-05-25 19:42:06 +00:00
allocators Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
external_libraries Adds EGL support for Wayland. 2022-06-09 21:09:32 +00:00
file Change %c to %lc for wchar arguments. 2023-07-05 07:37:28 +00:00
pch Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
posix Fix compilation error on FreeBSD. MAP_NO_RESERVE was never implemented, and as such had no effect there. 2021-01-05 19:06:36 +00:00
sysdep Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
tests Check the validity of a couple pointers in low-level tests, refs #5288. 2023-05-18 16:52:29 +00:00
tex Allows tex clients decide how to handle invalid textures instead of assertions. Fixes #6436 2022-04-12 17:39:05 +00:00
alignment.h Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff. 2021-03-03 15:13:47 +00:00
app_hooks.cpp Removes unused/not implemented hooks from AppHooks. Refs f947fa6afe. 2021-11-29 18:21:49 +00:00
app_hooks.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
bits.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
bits.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
byte_order.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
byte_order.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
code_annotation.h Removes Dehydra config macro. Introduced in 378bd89c1d. 2021-05-22 13:28:55 +00:00
code_generation.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
config.h Removes Dehydra config macro. Introduced in 378bd89c1d. 2021-05-22 13:28:55 +00:00
config2.h Debundle Valgrind and make it optional 2021-09-20 22:18:28 +00:00
debug.cpp Removes custom debug heap analysis on Windows. 2023-06-16 16:34:10 +00:00
debug.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
debug_stl.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
debug_stl.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
fnv_hash.cpp Removes unused fnv_lc_hash, also file paths case sensitive so we can't use the function. 2021-11-25 16:58:04 +00:00
fnv_hash.h Removes unused fnv_lc_hash, also file paths case sensitive so we can't use the function. 2021-11-25 16:58:04 +00:00
frequency_filter.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
frequency_filter.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
hash.h Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
input.cpp Fix console not preventing hotkeys from firing / Clean up hotkey-input conflict. 2021-04-02 14:18:20 +00:00
input.h Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
lib.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
lib.h Removes duplication of Clamp function. 2019-09-26 21:14:21 +00:00
module_init.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
module_init.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
ogl.cpp Adds EGL support for Wayland. 2022-06-09 21:09:32 +00:00
ogl.h Adds EGL support for Wayland. 2022-06-09 21:09:32 +00:00
os_path.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
path.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
path.h Fix writing mod.json on Windows in non Latin user folders. 2022-08-05 17:55:49 +00:00
precompiled.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
rand.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
rand.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
regex.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
regex.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
secure_crt.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
secure_crt.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
self_test.h Adds Camera test for ortho projection. 2019-06-05 19:55:37 +00:00
status.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
status.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
svn_revision.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
svn_revision.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
timer.cpp Replace CLOCK_REALTIME by CLOCK_MONOTONIC as suggested by @janwas. 2021-01-04 11:08:19 +00:00
timer.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
types.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
utf8.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
utf8.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
wsecure_crt.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00