0ad/source/renderer
elexis 8df36bace4 Shadow map quality option.
Differential Revision: https://code.wildfiregames.com/D745
Fixes #4351
Refs #743
Patch By: Vladislav
This was SVN commit r20001.
2017-08-19 12:46:05 +00:00
..
scripting Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files 2016-06-21 10:33:11 +00:00
AlphaMapCalculator.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h
BlendShapes.h
DecalRData.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
DecalRData.h
HWLightingModelRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
HWLightingModelRenderer.h
InstancingModelRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
InstancingModelRenderer.h
MikktspaceWrap.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
MikktspaceWrap.h
ModelRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ModelRenderer.h
ModelVertexRenderer.h
OverlayRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
OverlayRenderer.h
ParticleRenderer.cpp
ParticleRenderer.h
PatchRData.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
PatchRData.h
PostprocManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
PostprocManager.h
Renderer.cpp Fix Valgrind complaints in CRenderer by properly intializing some members values introduced in ab30e0d4fb. Refs #3922, #4492. Patch by Sandarac. Reviewed by vladislavbelov. 2017-06-18 14:52:54 +00:00
Renderer.h
RenderModifiers.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
RenderModifiers.h
Scene.cpp
Scene.h
ShadowMap.cpp Shadow map quality option. 2017-08-19 12:46:05 +00:00
ShadowMap.h
SilhouetteRenderer.cpp
SilhouetteRenderer.h
SkyManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
SkyManager.h
TerrainOverlay.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
TerrainOverlay.h
TerrainRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
TerrainRenderer.h
TexturedLineRData.cpp Properly apply texture to the last quad of an overlay textured line. Reviewed by vladislavbelov. 2017-06-26 13:04:21 +00:00
TexturedLineRData.h
TimeManager.cpp
TimeManager.h
VertexArray.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexArray.h
VertexBuffer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexBuffer.h
VertexBufferManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexBufferManager.h
WaterManager.cpp Recompute water graphics when changing the water level and upon deserialization to fix a graphical (non-simulation) OOS on rejoin. 2017-07-01 04:15:49 +00:00
WaterManager.h Recompute water graphics when changing the water level and upon deserialization to fix a graphical (non-simulation) OOS on rejoin. 2017-07-01 04:15:49 +00:00