0ad/source/simulation2/tests
wraitii ee0d204bf6 Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
JSAutoRequest is required before calling into most JSAPI methods, for GC
reasons.
Calling it is required and fragile as one must not forget.
Further, SM52 and later make manipulating JSContext* dangerous as that
can cross Compartment(Realm in SM68) barriers (and ScriptInterface now
matches a Compartment).

The solution to both problems is to avoid using JSContext* in 0 A.D.
itself. To achieve this, a Request class is introduced, and must be used
to access a JSContext* from a scriptInterface. Further, Request is
passed to other ScriptInterface functions isntead of JSContext*, making
it obvious that the caller has already called it, reducing errors and
redundant JSAutoRequest calls.
Only JSNative functions now get a naked JSContext* without protection,
but the likelihood of forgetting a request is lower since many
ScriptInterface functions now expect it.

JSContext* is directly passed to JSAPI functions only.

Part of the SM52 migration, stage: SM45 compatible

Based on a patch by: Itms
Tested By: Freagarach
Refs #4893

Differential Revision: https://code.wildfiregames.com/D3088
This was SVN commit r24176.
2020-11-13 13:18:22 +00:00
..
test_CmpTemplateManager.h Wrap JSAutoRequest and replace usage of JSContext* with the wrapper. 2020-11-13 13:18:22 +00:00
test_ComponentManager.h Update of the scripting tests. Test some modding features and update JS::Value integer limits. 2019-07-19 15:41:27 +00:00
test_EntityMap.h Revert b56f7f39d4 as it triggers an assertion failure. 2019-01-05 22:38:00 +00:00
test_ParamNode.h Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
test_Serializer.h Wrap JSAutoRequest and replace usage of JSContext* with the wrapper. 2020-11-13 13:18:22 +00:00
test_SerializeTemplates.h RangeManager: Grid for 2D array, enum cleanups. 2020-06-13 09:05:40 +00:00
test_Simulation2.h Test we can destroy INVALID_ENTITY 2019-01-06 16:32:50 +00:00