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Change the shader itself so that the effects look nicer and are more consistent across settings. Rework the water mesh generation (simpler system). Fix a few issues. May work oddly with Atlas since I haven't been able to compile yet. Refs #1875 (maybe fix), Fixes #2077 (I'll assume it does), Fixes #2114 (assumption again), refs #48. This was SVN commit r15473. |
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| system | ||
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| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||