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collada
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ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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2012-08-06 19:10:47 +00:00 |
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graphics
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Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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2013-02-03 02:16:52 +00:00 |
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gui
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Fix some static analysis warnings
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2013-01-21 20:33:25 +00:00 |
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lib
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Fix mod priority. Add user mod support. Fixes #1838.
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2013-02-14 00:40:02 +00:00 |
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maths
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Add support for OpenBSD. Fixes #1463.
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2012-06-13 20:43:56 +00:00 |
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mocks
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
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network
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Removes some unread variables reported by LLVM. Refs #1114
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2012-08-20 23:59:50 +00:00 |
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pch
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More build fixes for FreeBSD.
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2012-01-31 00:06:56 +00:00 |
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ps
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Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
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2013-02-22 07:32:22 +00:00 |
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renderer
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Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
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2013-02-22 07:32:22 +00:00 |
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scripting
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Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
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2011-12-29 01:17:03 +00:00 |
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scriptinterface
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Attempts to fix StringifyJSON by clearing pending exceptions from JS API
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2013-01-27 01:38:43 +00:00 |
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simulation2
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Adds building previews that rise during construction, fixes #1174, refs #21.
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2013-02-03 02:08:20 +00:00 |
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soundmanager
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added variable sleep time depending on load an seperate mutex for deleting old items
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2013-01-07 21:02:22 +00:00 |
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third_party
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GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
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2012-10-29 13:20:21 +00:00 |
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tools
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Fix MSVC warning. Refs #1838.
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2013-02-21 19:59:39 +00:00 |
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contributors.txt
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get my name in the contributors file in alphabetical order
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2013-01-11 18:40:13 +00:00 |
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main.cpp
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Fix mod priority. Add user mod support. Fixes #1838.
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2013-02-14 00:40:02 +00:00 |
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test_setup.cpp
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Adds UTF-8 support for JavaScript files.
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2012-05-04 21:48:46 +00:00 |