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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 21:34:08 -07:00
- properly differentiate between buffer/offset alignment and length alignment (relevant since block size has been increased to 256k) - use VfsPath for most game paths instead of CStr - clean up timer interface and implementation - self-tests no longer crash - file_cache.cpp: fix for the case where allocation fails (prevent deleter from seeing a null pointer) - allocators: move all shared_ptr-related stuff to its own component; add DummySharedPtr - codec: disable checksums (important for performance at work) - File: made into an interface class to avoid export problems. not entirely sure about this.. - vfs_path.h, path.h, os_path.h: proper fix for using fs::change_extension and similar utility functions with derivatives of basic_path - lib_api: automatically link against import lib if building lib/ as a DLL - path_util: remove unused functions (this component is deprecated) - compiler.h: add INLINE - Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test (should do this mostly everywhere rather than have one singleton g_VFS) This was SVN commit r5537.
31 lines
549 B
C++
31 lines
549 B
C++
#ifndef INCLUDED_SHARED_PTR
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#define INCLUDED_SHARED_PTR
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// adapter that allows calling page_aligned_free as a shared_ptr deleter.
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class PageAlignedDeleter
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{
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public:
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PageAlignedDeleter(size_t size);
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void operator()(u8* p);
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private:
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size_t m_size;
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};
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template<class T>
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struct DummyDeleter
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{
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void operator()(T*)
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{
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}
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};
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template<class T>
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shared_ptr<T> DummySharedPtr(T* ptr)
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{
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return shared_ptr<T>(ptr, DummyDeleter<T>());
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}
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LIB_API shared_ptr<u8> Allocate(size_t size);
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#endif // #ifndef INCLUDED_SHARED_PTR
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