0ad/source/simulation2
Vantha 6456bccebe Replace old GetState and SetState calls
966727b52e made the player state an enum and introduced more descriptive
functions to achieve the same thing, but it seems they were forgotten to
be replaced in a few places, which this patch fixes.
2026-07-22 23:51:49 +02:00
..
components Replace old GetState and SetState calls 2026-07-22 23:51:49 +02:00
docs Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
helpers Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
scripting Remove global g_xres and x_yres 2026-07-08 11:35:46 +02:00
serialization Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
system Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
tests Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
MessageTypes.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
Simulation2.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
Simulation2.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
TypeList.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00