0ad/binaries/data/mods
guerringuerrin a71f4ffa7f Prioritize least busy buildings for hotkey training commands
getTotalQueueTime(queue) calculates total remaining queue time of a production building.
getBuildingsSortedByQueueTime(entities), sorts building selection by their queued training time and filter invalid entities
Removes the resource availability guard from the Training selection panel onPress handler to align mouse interaction with hotkey behavior,
2026-05-25 10:05:49 -03:00
..
_test.dae/art
_test.gui/gui Add Engine.openRequest 2026-04-26 12:44:39 +02:00
_test.minimal Fix trailing whitespace and add pre-commit hook 2025-06-15 20:08:48 +02:00
_test.mods/config Fix mods configuration stacking and mergin per mod 2025-06-16 11:03:09 -05:00
_test.scriptinterface Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
_test.sim Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
_test.tex/art/textures Avoids a crash if a texture size is not a power of two. 2022-04-11 16:28:41 +00:00
_test.xero
mod Adds splitted shader effects to materials 2026-05-10 23:57:27 +02:00
public Prioritize least busy buildings for hotkey training commands 2026-05-25 10:05:49 -03:00