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https://gitea.wildfiregames.com/0ad/0ad
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64 lines
2.4 KiB
C++
64 lines
2.4 KiB
C++
/* Copyright (C) 2016 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "ps/scripting/JSInterface_VisualReplay.h"
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#include "ps/CStr.h"
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#include "ps/Profile.h"
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#include "ps/VisualReplay.h"
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void JSI_VisualReplay::StartVisualReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const CStrW& directory)
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{
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VisualReplay::StartVisualReplay(directory);
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}
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bool JSI_VisualReplay::DeleteReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const CStrW& replayFile)
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{
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return VisualReplay::DeleteReplay(replayFile);
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}
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JS::Value JSI_VisualReplay::GetReplays(ScriptInterface::CxPrivate* pCxPrivate)
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{
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return VisualReplay::GetReplays(*(pCxPrivate->pScriptInterface));
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}
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JS::Value JSI_VisualReplay::GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName)
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{
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return VisualReplay::GetReplayAttributes(pCxPrivate, directoryName);
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}
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bool JSI_VisualReplay::HasReplayMetadata(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const CStrW& directoryName)
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{
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return VisualReplay::HasReplayMetadata(directoryName);
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}
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JS::Value JSI_VisualReplay::GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName)
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{
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return VisualReplay::GetReplayMetadata(pCxPrivate, directoryName);
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}
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void JSI_VisualReplay::RegisterScriptFunctions(ScriptInterface& scriptInterface)
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{
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scriptInterface.RegisterFunction<JS::Value, &GetReplays>("GetReplays");
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scriptInterface.RegisterFunction<bool, CStrW, &DeleteReplay>("DeleteReplay");
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scriptInterface.RegisterFunction<void, CStrW, &StartVisualReplay>("StartVisualReplay");
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scriptInterface.RegisterFunction<JS::Value, CStrW, &GetReplayAttributes>("GetReplayAttributes");
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scriptInterface.RegisterFunction<JS::Value, CStrW, &GetReplayMetadata>("GetReplayMetadata");
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scriptInterface.RegisterFunction<bool, CStrW, &HasReplayMetadata>("HasReplayMetadata");
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}
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