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Quaternion: Removed operator- since it doesn't seem geometrically sensible for rotation-quaternions. Added ToAxisAngle but don't actually use it anywhere. GameView: Changed unit-view to look slightly more correct. This was SVN commit r3201. |
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| .. | ||
| scripting | ||
| Bound.cpp | ||
| Bound.h | ||
| MathUtil.cpp | ||
| MathUtil.h | ||
| Matrix3D.cpp | ||
| Matrix3D.h | ||
| Plane.cpp | ||
| Plane.h | ||
| Quaternion.cpp | ||
| Quaternion.h | ||
| Vector3D.cpp | ||
| Vector3D.h | ||
| Vector4D.h | ||