0ad/source/tools/atlas/AtlasUI/ScenarioEditor
Cayleb-Ordo a58845d1c2 Add CMake Configuration for ActorEditor
Name the project AtlasMisc as the atlas Object is shared.

Not working as of 04.06.2026:
- Linking to wxWidgets find_package target
  - Terrain.obj : `error LNK2019: Verweis auf nicht aufgel├Âstes externes Symbol ""int const wxEVT_NULL" (?wxEVT_NULL@@3HB)" in Funktion ""void __cdecl dynamic initializer for 'private: static struct wxEventTableEntry const * const TerrainSidebar::sm_eventTableEntries''(void)" (??__E?sm_eventTableEntries@TerrainSidebar@@0QBUwxEventTableEntry@@B@@YAXXZ)".`

Working:
- Using find_package extra variables to find most of the windows ext. libs
- excluding SDL2 and Boost, which use the custom find_prebuild_library function
2026-08-15 12:47:52 +02:00
..
Sections Add CMake Configuration for ActorEditor 2026-08-15 12:47:52 +02:00
Tools Add CMake Configuration for ActorEditor 2026-08-15 12:47:52 +02:00
CMakeLists.txt Add CMake Configuration for ActorEditor 2026-08-15 12:47:52 +02:00
ScenarioEditor.cpp Support scroll-rotate in Atlas 2026-08-10 09:00:07 +02:00
ScenarioEditor.h Don't mix static and dynamic events 2026-07-25 14:05:38 +02:00
SectionLayout.cpp Use new WX event macros 2026-07-18 13:32:23 +02:00
SectionLayout.h Create dedicated stylesheet for Atlas 2026-06-15 21:27:42 +02:00
StyleSheet.h Add staticbox padding style in Atlas 2026-06-20 14:38:42 +02:00