mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
208 lines
6 KiB
C++
208 lines
6 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "Object.h"
|
|
|
|
#include "Buttons/ToolButton.h"
|
|
#include "ScenarioEditor/ScenarioEditor.h"
|
|
#include "ScenarioEditor/Tools/Common/ObjectSettings.h"
|
|
#include "ScenarioEditor/Tools/Common/MiscState.h"
|
|
#include "VariationControl.h"
|
|
|
|
#include "GameInterface/Messages.h"
|
|
|
|
#include "wx/busyinfo.h"
|
|
|
|
class ObjectSelectListBox : public wxListBox
|
|
{
|
|
public:
|
|
ObjectSelectListBox(wxWindow* parent, ToolManager& toolManager)
|
|
: wxListBox(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_SINGLE|wxLB_HSCROLL)
|
|
, m_ToolManager(toolManager)
|
|
{
|
|
}
|
|
|
|
void OnSelect(wxCommandEvent& evt)
|
|
{
|
|
// On selecting an object, enable the PlaceObject tool with this object
|
|
wxString id = static_cast<wxStringClientData*>(evt.GetClientObject())->GetData();
|
|
m_ToolManager.SetCurrentTool(_T("PlaceObject"), &id);
|
|
}
|
|
|
|
private:
|
|
ToolManager& m_ToolManager;
|
|
DECLARE_EVENT_TABLE();
|
|
};
|
|
BEGIN_EVENT_TABLE(ObjectSelectListBox, wxListBox)
|
|
EVT_LISTBOX(wxID_ANY, ObjectSelectListBox::OnSelect)
|
|
END_EVENT_TABLE();
|
|
|
|
|
|
class ObjectChoiceCtrl : public wxChoice
|
|
{
|
|
public:
|
|
ObjectChoiceCtrl(wxWindow* parent, const wxArrayString& strings, ObjectSidebar& sidebar)
|
|
: wxChoice(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, strings),
|
|
m_Sidebar(sidebar)
|
|
{
|
|
SetSelection(0);
|
|
}
|
|
|
|
void OnSelect(wxCommandEvent& evt)
|
|
{
|
|
// Switch between displayed lists of objects (e.g. entities vs actors)
|
|
m_Sidebar.SetObjectFilter(evt.GetSelection());
|
|
}
|
|
|
|
private:
|
|
ObjectSidebar& m_Sidebar;
|
|
|
|
DECLARE_EVENT_TABLE();
|
|
};
|
|
BEGIN_EVENT_TABLE(ObjectChoiceCtrl, wxChoice)
|
|
EVT_CHOICE(wxID_ANY, ObjectChoiceCtrl::OnSelect)
|
|
END_EVENT_TABLE();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
class ObjectBottomBar : public wxPanel
|
|
{
|
|
public:
|
|
ObjectBottomBar(wxWindow* parent, Observable<ObjectSettings>& objectSettings);
|
|
};
|
|
|
|
struct ObjectSidebarImpl
|
|
{
|
|
ObjectSidebarImpl() : m_BottomBar(NULL), m_ObjectListBox(NULL) { }
|
|
wxWindow* m_BottomBar;
|
|
wxListBox* m_ObjectListBox;
|
|
std::vector<AtlasMessage::sObjectsListItem> m_Objects;
|
|
};
|
|
|
|
ObjectSidebar::ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
|
|
: Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer), p(new ObjectSidebarImpl())
|
|
{
|
|
wxArrayString strings;
|
|
strings.Add(_("Entities"));
|
|
strings.Add(_("Actors (all)"));
|
|
m_MainSizer->Add(new ObjectChoiceCtrl(this, strings, *this), wxSizerFlags().Expand());
|
|
|
|
p->m_ObjectListBox = new ObjectSelectListBox(this, scenarioEditor.GetToolManager());
|
|
m_MainSizer->Add(p->m_ObjectListBox, wxSizerFlags().Proportion(1).Expand());
|
|
|
|
m_BottomBar = new ObjectBottomBar(bottomBarContainer, scenarioEditor.GetObjectSettings());
|
|
}
|
|
|
|
ObjectSidebar::~ObjectSidebar()
|
|
{
|
|
delete p;
|
|
}
|
|
|
|
void ObjectSidebar::OnFirstDisplay()
|
|
{
|
|
wxBusyInfo busy (_("Loading list of objects"));
|
|
|
|
// Get the list of objects from the game
|
|
AtlasMessage::qGetObjectsList qry;
|
|
qry.Post();
|
|
p->m_Objects = *qry.objects;
|
|
// Display first group of objects
|
|
SetObjectFilter(0);
|
|
}
|
|
|
|
void ObjectSidebar::SetObjectFilter(int type)
|
|
{
|
|
p->m_ObjectListBox->Freeze();
|
|
p->m_ObjectListBox->Clear();
|
|
for (std::vector<AtlasMessage::sObjectsListItem>::iterator it = p->m_Objects.begin(); it != p->m_Objects.end(); ++it)
|
|
{
|
|
if (it->type == type)
|
|
{
|
|
wxString id = it->id.c_str();
|
|
wxString name = it->name.c_str();
|
|
p->m_ObjectListBox->Append(name, new wxStringClientData(id));
|
|
}
|
|
}
|
|
p->m_ObjectListBox->Thaw();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
class PlayerComboBox : public wxComboBox
|
|
{
|
|
public:
|
|
PlayerComboBox(wxWindow* parent, wxArrayString& choices, Observable<ObjectSettings>& objectSettings)
|
|
: wxComboBox(parent, -1, choices[objectSettings.GetPlayerID()], wxDefaultPosition, wxDefaultSize, choices, wxCB_READONLY)
|
|
, m_ObjectSettings(objectSettings)
|
|
{
|
|
m_Conn = m_ObjectSettings.RegisterObserver(1, &PlayerComboBox::OnObjectSettingsChange, this);
|
|
}
|
|
|
|
private:
|
|
|
|
ObservableScopedConnection m_Conn;
|
|
Observable<ObjectSettings>& m_ObjectSettings;
|
|
|
|
void OnObjectSettingsChange(const ObjectSettings& settings)
|
|
{
|
|
SetSelection((long)settings.GetPlayerID());
|
|
}
|
|
|
|
void OnSelect(wxCommandEvent& evt)
|
|
{
|
|
m_ObjectSettings.SetPlayerID(evt.GetInt());
|
|
m_ObjectSettings.NotifyObserversExcept(m_Conn);
|
|
}
|
|
|
|
DECLARE_EVENT_TABLE();
|
|
};
|
|
BEGIN_EVENT_TABLE(PlayerComboBox, wxComboBox)
|
|
EVT_COMBOBOX(wxID_ANY, PlayerComboBox::OnSelect)
|
|
END_EVENT_TABLE();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
ObjectBottomBar::ObjectBottomBar(wxWindow* parent, Observable<ObjectSettings>& objectSettings)
|
|
: wxPanel(parent, wxID_ANY)
|
|
{
|
|
wxSizer* sizer = new wxBoxSizer(wxVERTICAL);
|
|
|
|
wxArrayString players;
|
|
// TODO: get proper player names
|
|
players.Add(_("Gaia"));
|
|
players.Add(_("Player 1"));
|
|
players.Add(_("Player 2"));
|
|
players.Add(_("Player 3"));
|
|
players.Add(_("Player 4"));
|
|
players.Add(_("Player 5"));
|
|
players.Add(_("Player 6"));
|
|
players.Add(_("Player 7"));
|
|
players.Add(_("Player 8"));
|
|
wxComboBox* playerSelect = new PlayerComboBox(this, players, objectSettings);
|
|
sizer->Add(playerSelect);
|
|
|
|
wxWindow* variationSelect = new VariationControl(this, objectSettings);
|
|
variationSelect->SetMinSize(wxSize(160, -1));
|
|
wxSizer* variationSizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Variation"));
|
|
variationSizer->Add(variationSelect, wxSizerFlags().Proportion(1).Expand());
|
|
sizer->Add(variationSizer, wxSizerFlags().Proportion(1));
|
|
|
|
SetSizer(sizer);
|
|
}
|