0ad/source/tools/atlas/AtlasUI/CustomControls/Windows/AtlasDialog.h
Ykkrosh a56bd4b2c1 Add GPL header to Atlas code
This was SVN commit r6910.
2009-06-20 16:13:29 +00:00

52 lines
1.4 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_ATLASDIALOG
#define INCLUDED_ATLASDIALOG
#include "wx/dialog.h"
#include "General/AtlasWindowCommandProc.h"
#include "General/IAtlasSerialiser.h"
class FieldEditCtrl_Dialog;
class AtlasDialog : public wxDialog, public IAtlasSerialiser
{
friend class FieldEditCtrl_Dialog;
friend class AtlasWindowCommandProc;
DECLARE_CLASS(AtlasDialog);
public:
AtlasDialog(wxWindow* parent, const wxString& title, const wxSize& size);
virtual ~AtlasDialog() {}
private:
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
protected:
wxPanel* m_MainPanel;
private:
AtlasWindowCommandProc m_CommandProc;
DECLARE_EVENT_TABLE()
};
#endif // INCLUDED_ATLASDIALOG