0ad/source/tools/atlas/AtlasUI/CustomControls/EditableListCtrl/FieldEditCtrl.h
Ykkrosh a56bd4b2c1 Add GPL header to Atlas code
This was SVN commit r6910.
2009-06-20 16:13:29 +00:00

98 lines
2.5 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_FIELDEDITCTRL
#define INCLUDED_FIELDEDITCTRL
class EditableListCtrl;
class AtlasDialog;
class FieldEditCtrl
{
friend class EditableListCtrl;
public:
virtual ~FieldEditCtrl() {};
protected:
virtual void StartEdit(wxWindow* parent, wxRect rect, long row, int col)=0;
};
//////////////////////////////////////////////////////////////////////////
class FieldEditCtrl_Text : public FieldEditCtrl
{
protected:
void StartEdit(wxWindow* parent, wxRect rect, long row, int col);
};
//////////////////////////////////////////////////////////////////////////
class FieldEditCtrl_Colour : public FieldEditCtrl
{
protected:
void StartEdit(wxWindow* parent, wxRect rect, long row, int col);
};
//////////////////////////////////////////////////////////////////////////
class FieldEditCtrl_List : public FieldEditCtrl
{
public:
// listType must remain valid at least until StartEdit has been called
FieldEditCtrl_List(const char* listType);
protected:
void StartEdit(wxWindow* parent, wxRect rect, long row, int col);
private:
const char* m_ListType;
};
//////////////////////////////////////////////////////////////////////////
class FieldEditCtrl_Dialog : public FieldEditCtrl
{
public:
FieldEditCtrl_Dialog(AtlasDialog* (*dialogCtor)(wxWindow*));
protected:
void StartEdit(wxWindow* parent, wxRect rect, long row, int col);
private:
AtlasDialog* (*m_DialogCtor)(wxWindow*);
};
//////////////////////////////////////////////////////////////////////////
class FieldEditCtrl_File : public FieldEditCtrl
{
public:
// rootDir is relative to mods/*/, and must end with a /
FieldEditCtrl_File(const wxString& rootDir, const wxString& fileMask);
protected:
void StartEdit(wxWindow* parent, wxRect rect, long row, int col);
private:
wxString m_RootDir; // relative to mods/*/
wxString m_FileMask;
wxString m_RememberedDir;
};
#endif // INCLUDED_FIELDEDITCTRL