mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "wx/image.h"
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#include "wx/filename.h"
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class ColourTesterImageCtrl : public wxWindow
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{
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public:
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ColourTesterImageCtrl(wxWindow* parent);
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void SetImageFile(const wxFileName& fn);
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void SetColour(const wxColour& colour);
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void SetZoom(int amount);
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wxString GetImageFiletype();
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void OnPaint(wxPaintEvent& event);
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private:
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void CalculateImage();
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bool m_Valid; // stores whether a valid image is loaded and displayable
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unsigned int m_OriginalImage; // DevIL image id
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unsigned int m_DxtcFormat;
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wxImage m_FinalImage;
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wxBitmap m_FinalBitmap;
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unsigned char m_Colour[3]; // RGB bytes
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int m_ZoomAmount;
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DECLARE_EVENT_TABLE();
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};
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