0ad/source/tools/atlas/AtlasUI/ColourTester/ColourTesterImageCtrl.h
Ykkrosh a56bd4b2c1 Add GPL header to Atlas code
This was SVN commit r6910.
2009-06-20 16:13:29 +00:00

47 lines
1.3 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "wx/image.h"
#include "wx/filename.h"
class ColourTesterImageCtrl : public wxWindow
{
public:
ColourTesterImageCtrl(wxWindow* parent);
void SetImageFile(const wxFileName& fn);
void SetColour(const wxColour& colour);
void SetZoom(int amount);
wxString GetImageFiletype();
void OnPaint(wxPaintEvent& event);
private:
void CalculateImage();
bool m_Valid; // stores whether a valid image is loaded and displayable
unsigned int m_OriginalImage; // DevIL image id
unsigned int m_DxtcFormat;
wxImage m_FinalImage;
wxBitmap m_FinalBitmap;
unsigned char m_Colour[3]; // RGB bytes
int m_ZoomAmount;
DECLARE_EVENT_TABLE();
};