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https://gitea.wildfiregames.com/0ad/0ad
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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "VirtualDirTreeCtrl/virtualdirtreectrl.h"
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// wxGenericDirCtrl could potentially be used instead of this; but it gets
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// indented a long way (since its root is far further back than necessary),
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// and its icons aren't very pretty, and it'd be hard to adjust it to use VFS.
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class ColourTesterImageCtrl;
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class ColourTesterFileCtrl : public wxVirtualDirTreeCtrl
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{
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public:
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ColourTesterFileCtrl(wxWindow* parent, const wxSize& size, ColourTesterImageCtrl* imgctrl);
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virtual bool OnAddDirectory(VdtcTreeItemBase &item, const wxFileName &name);
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private:
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void OnSelChanged(wxTreeEvent& event);
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ColourTesterImageCtrl* m_ImageCtrl;
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DECLARE_EVENT_TABLE();
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};
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