mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Windows/AtlasWindow.h"
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#include "GameInterface/Messages.h"
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#include "General/Observable.h"
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#include "ScenarioEditor/Tools/Common/ObjectSettings.h"
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#include "wx/treectrl.h"
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class wxTreeCtrl;
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class wxTreeEvent;
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class ActorViewer : public wxFrame
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{
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public:
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ActorViewer(wxWindow* parent);
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private:
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void SetActorView(bool flushCache = false);
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void OnClose(wxCloseEvent& event);
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void OnTreeSelection(wxTreeEvent& event);
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void OnAnimationSelection(wxCommandEvent& event);
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void OnSpeedButton(wxCommandEvent& event);
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void OnEditButton(wxCommandEvent& event);
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void OnToggleButton(wxCommandEvent& event);
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void OnBackgroundButton(wxCommandEvent& event);
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void OnActorEdited();
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ObservableScopedConnections m_ActorConns;
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wxTreeCtrl* m_TreeCtrl;
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wxComboBox* m_AnimationBox;
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wxString m_CurrentActor;
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float m_CurrentSpeed;
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Observable<std::vector<AtlasMessage::ObjectID> > m_ObjectSelection;
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Observable<ObjectSettings> m_ObjectSettings;
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wxColour m_BackgroundColour;
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bool m_ToggledWireframe, m_ToggledWalking, m_ToggledGround, m_ToggledShadows, m_ToggledStats;
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Observable<AtlasMessage::sEnvironmentSettings> m_EnvironmentSettings;
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ObservableScopedConnection m_EnvConn;
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DECLARE_EVENT_TABLE();
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};
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