0ad/source/simulation2
Stan 28e94c0d96 Cleanup CCmpRallyPointRenderer
Replace std::deque by std::vector
Replace some casts by cpp casts
Move the class and struct declaration to a separate file for clarity.
Fixes db864f10c3 by removing offending function
Refs #5288
Refs D1681

Reviewed by: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1682
This was SVN commit r23029.
2019-10-02 15:01:46 +00:00
..
components Cleanup CCmpRallyPointRenderer 2019-10-02 15:01:46 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fixes compilation errors about missed include and unused argument introduced in c17e7ee92f. 2019-09-20 19:44:58 +00:00
scripting Save replay metadata for non-visual games too, refs #4577, #5548, fixes #5565. 2019-09-25 10:06:12 +00:00
serialization Upgrade SpiderMonkey to version 45.0.2, refs #4893. 2019-08-07 22:37:43 +00:00
system Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763. 2019-09-18 15:02:36 +00:00
tests Update of the scripting tests. Test some modding features and update JS::Value integer limits. 2019-07-19 15:41:27 +00:00
MessageTypes.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
Simulation2.cpp Support testing rejoins on turn 0, refs #3460, #4242, #5185, #5162, 2bf1dbfd13 2019-09-26 12:09:19 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00