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added player_id_t typedef and INVALID_PLAYER, use that instead of -1. also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=) and further predefined macros to arch.h just to be sure. This was SVN commit r8079. |
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| .. | ||
| tests | ||
| AutoRooters.cpp | ||
| AutoRooters.h | ||
| NativeWrapperDecls.h | ||
| NativeWrapperDefns.h | ||
| ScriptConversions.cpp | ||
| ScriptInterface.cpp | ||
| ScriptInterface.h | ||
| ScriptStats.cpp | ||
| ScriptStats.h | ||
| ScriptTypes.h | ||
| ScriptVal.cpp | ||
| ScriptVal.h | ||