0ad/source
vladislavbelov 9df127f9d1 Removes shader code duplication to calculate LOS.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D3428
This was SVN commit r24732.
2021-01-20 18:46:32 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Implements binding a float array as a uniform input. 2021-01-19 19:57:31 +00:00
gui Fix 3872ee43b5 and 768c84aa46 2021-01-18 12:16:27 +00:00
i18n Replaces UNICODE characters in the code by consistent ASCII characters. 2021-01-15 10:07:36 +00:00
lib Replaces UNICODE characters in the code by consistent ASCII characters. 2021-01-15 10:07:36 +00:00
lobby Hide ip and port from users until they want to join, add optional password 2021-01-20 18:31:39 +00:00
maths Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
mocks
network Hide ip and port from users until they want to join, add optional password 2021-01-20 18:31:39 +00:00
pch Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ps Removes shader code duplication to calculate LOS. 2021-01-20 18:46:32 +00:00
renderer Removes shader code duplication to calculate LOS. 2021-01-20 18:46:32 +00:00
rlinterface Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
scriptinterface Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
simulation2 Fix instacrash when saving a game & serialization fails for "no Deserialize" 2021-01-20 08:16:34 +00:00
soundmanager Lower rolloff so that players that play from very high still hear sound. 2021-01-19 22:40:56 +00:00
third_party Fixes PCH and removes unused warnings after 25332f9b86. 2021-01-15 11:21:24 +00:00
tools Combines terrain and units ambient colors into the single color. 2021-01-17 13:10:00 +00:00
main.cpp Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
test_setup.cpp Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00