0ad/source/network
elexis bfc34f3f58 Fix previous (invalid Freeze 508da732af).
This was SVN commit r22868.
2019-09-07 17:04:04 +00:00
..
scripting Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
tests Implement NetClient PushGuiMessage using parameter pack and ScriptInterface::CreateObject from D2080 / b4626359f5 to replace remaining Eval function calls. 2019-09-07 16:51:44 +00:00
fsm.cpp Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
fsm.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
NetClient.cpp Implement NetClient PushGuiMessage using parameter pack and ScriptInterface::CreateObject from D2080 / b4626359f5 to replace remaining Eval function calls. 2019-09-07 16:51:44 +00:00
NetClient.h Fix previous (invalid Freeze 508da732af). 2019-09-07 17:04:04 +00:00
NetClientTurnManager.cpp Implement NetClient PushGuiMessage using parameter pack and ScriptInterface::CreateObject from D2080 / b4626359f5 to replace remaining Eval function calls. 2019-09-07 16:51:44 +00:00
NetClientTurnManager.h Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
NetFileTransfer.cpp Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things). 2016-04-24 20:48:53 +00:00
NetFileTransfer.h Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things). 2016-04-24 20:48:53 +00:00
NetHost.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
NetHost.h Prevent hosts that didn't modify C++ code from starting the game without all assigned online players being ready (launchGame(); cheat), refs #4463. 2018-07-21 11:58:35 +00:00
NetMessage.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
NetMessage.h Fix few typos found with the Debian lintian tool. 2017-10-28 22:34:57 +00:00
NetMessages.h Don't print lobby buddies to mainlog.html, refs D209 / dcf12abe8c. 2018-06-06 22:37:20 +00:00
NetMessageSim.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
NetServer.cpp Fix unreported glooxwrapper leaks following 61261d14fc, refs #2305. 2019-08-17 00:12:19 +00:00
NetServer.h pthread -> std::thread (4/7) - Replace pthread in remaining files 2019-08-15 09:07:16 +00:00
NetServerTurnManager.cpp Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber. 2018-01-26 23:02:13 +00:00
NetServerTurnManager.h Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber. 2018-01-26 23:02:13 +00:00
NetSession.cpp Prevent players from disconnecting during the loading screen by increasing the timeout tolerance to 60 seconds for that period, fixes #5163. 2018-06-06 22:09:38 +00:00
NetSession.h Prevent players from disconnecting during the loading screen by increasing the timeout tolerance to 60 seconds for that period, fixes #5163. 2018-06-06 22:09:38 +00:00
NetStats.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
NetStats.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
NMTCreator.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
Serialization.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
StringConverters.h Provide JSON-compatible string escaping 2011-11-04 01:18:34 +00:00
StunClient.cpp Fix unreported glooxwrapper leaks following 61261d14fc, refs #2305. 2019-08-17 00:12:19 +00:00
StunClient.h Fix unreported glooxwrapper leaks following 61261d14fc, refs #2305. 2019-08-17 00:12:19 +00:00