0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/MiscState.h

15 lines
283 B
C++

#ifndef INCLUDED_MISCSTATE
#define INCLUDED_MISCSTATE
#include "General/Observable.h"
namespace AtlasMessage
{
typedef size_t ObjectID;
}
extern wxString g_SelectedTexture;
extern Observable<std::vector<AtlasMessage::ObjectID> > g_SelectedObjects;
#endif // INCLUDED_MISCSTATE