0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/MiscState.cpp
Ykkrosh 914e5f7c2f Rename stdafx.h to precompiled.h
This was SVN commit r5146.
2007-06-05 18:35:05 +00:00

7 lines
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C++

#include "precompiled.h"
#include "MiscState.h"
wxString g_SelectedTexture = _T("grass1_spring");
Observable<std::vector<AtlasMessage::ObjectID> > g_SelectedObjects;