mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 13:23:56 -07:00
Follows 34b1920e7b.
JSON functions and ToString are movec to their own headers.
Also clean out a few PersistentRooted usage to use the 2-phase init to
clean up scriptInterface usage.
With these functions split off, we can finally clean out headers and
remove ScriptInterface.h from most of them, in favour of smaller and
more precise headers.
Take the opportunity to clarify some comments regarding Mutability.
Differential Revision: https://code.wildfiregames.com/D3961
This was SVN commit r25434.
135 lines
3.3 KiB
C++
135 lines
3.3 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "JSInterface_Main.h"
|
|
|
|
#include "graphics/FontMetrics.h"
|
|
#include "graphics/MapReader.h"
|
|
#include "lib/sysdep/sysdep.h"
|
|
#include "lib/utf8.h"
|
|
#include "maths/MD5.h"
|
|
#include "ps/CStrIntern.h"
|
|
#include "ps/GUID.h"
|
|
#include "ps/GameSetup/Atlas.h"
|
|
#include "ps/Globals.h"
|
|
#include "ps/Hotkey.h"
|
|
#include "ps/Util.h"
|
|
#include "scriptinterface/FunctionWrapper.h"
|
|
#include "tools/atlas/GameInterface/GameLoop.h"
|
|
|
|
extern void QuitEngine();
|
|
extern void StartAtlas();
|
|
|
|
namespace JSI_Main
|
|
{
|
|
void QuitEngine()
|
|
{
|
|
::QuitEngine();
|
|
}
|
|
|
|
void StartAtlas()
|
|
{
|
|
::StartAtlas();
|
|
}
|
|
|
|
bool AtlasIsAvailable()
|
|
{
|
|
return ATLAS_IsAvailable();
|
|
}
|
|
|
|
bool IsAtlasRunning()
|
|
{
|
|
return g_AtlasGameLoop && g_AtlasGameLoop->running;
|
|
}
|
|
|
|
void OpenURL(const std::string& url)
|
|
{
|
|
sys_open_url(url);
|
|
}
|
|
|
|
std::wstring GetSystemUsername()
|
|
{
|
|
return sys_get_user_name();
|
|
}
|
|
|
|
std::wstring GetMatchID()
|
|
{
|
|
return ps_generate_guid().FromUTF8();
|
|
}
|
|
|
|
JS::Value LoadMapSettings(const ScriptInterface& scriptInterface, const VfsPath& pathname)
|
|
{
|
|
ScriptRequest rq(scriptInterface);
|
|
|
|
CMapSummaryReader reader;
|
|
|
|
if (reader.LoadMap(pathname) != PSRETURN_OK)
|
|
return JS::UndefinedValue();
|
|
|
|
JS::RootedValue settings(rq.cx);
|
|
reader.GetMapSettings(scriptInterface, &settings);
|
|
return settings;
|
|
}
|
|
|
|
// This value is recalculated once a frame. We take special care to
|
|
// filter it, so it is both accurate and free of jitter.
|
|
int GetFps()
|
|
{
|
|
if (!g_frequencyFilter)
|
|
return 0;
|
|
|
|
return g_frequencyFilter->StableFrequency();
|
|
}
|
|
|
|
int GetTextWidth(const std::string& fontName, const std::wstring& text)
|
|
{
|
|
int width = 0;
|
|
int height = 0;
|
|
CStrIntern _fontName(fontName);
|
|
CFontMetrics fontMetrics(_fontName);
|
|
fontMetrics.CalculateStringSize(text.c_str(), width, height);
|
|
return width;
|
|
}
|
|
|
|
std::string CalculateMD5(const std::string& input)
|
|
{
|
|
u8 digest[MD5::DIGESTSIZE];
|
|
|
|
MD5 m;
|
|
m.Update((const u8*)input.c_str(), input.length());
|
|
m.Final(digest);
|
|
|
|
return Hexify(digest, MD5::DIGESTSIZE);
|
|
}
|
|
|
|
void RegisterScriptFunctions(const ScriptRequest& rq)
|
|
{
|
|
ScriptFunction::Register<&QuitEngine>(rq, "Exit");
|
|
ScriptFunction::Register<&StartAtlas>(rq, "RestartInAtlas");
|
|
ScriptFunction::Register<&AtlasIsAvailable>(rq, "AtlasIsAvailable");
|
|
ScriptFunction::Register<&IsAtlasRunning>(rq, "IsAtlasRunning");
|
|
ScriptFunction::Register<&OpenURL>(rq, "OpenURL");
|
|
ScriptFunction::Register<&GetSystemUsername>(rq, "GetSystemUsername");
|
|
ScriptFunction::Register<&GetMatchID>(rq, "GetMatchID");
|
|
ScriptFunction::Register<&LoadMapSettings>(rq, "LoadMapSettings");
|
|
ScriptFunction::Register<&GetFps>(rq, "GetFPS");
|
|
ScriptFunction::Register<&GetTextWidth>(rq, "GetTextWidth");
|
|
ScriptFunction::Register<&CalculateMD5>(rq, "CalculateMD5");
|
|
}
|
|
}
|