0ad/source/simulation2/components
2016-11-12 16:07:23 +00:00
..
tests Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
CCmpAIManager.cpp Following e757fb84d5: also regenerate the JS values for AI maps upon deserialization. 2016-10-01 12:29:44 +00:00
CCmpCinemaManager.cpp Cleanup cinema code. Fix some issues with resetting of times. Patch by Vladislav. Refs #3814 2016-04-17 15:43:29 +00:00
CCmpCommandQueue.cpp Add missing JSAutoRequest calls. (hopefully all of them have been spotted now) 2016-09-18 09:34:45 +00:00
CCmpDecay.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpFootprint.cpp Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped. 2015-12-05 17:02:25 +00:00
CCmpMinimap.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
CCmpMotionBall.cpp Avoid slightly-expensive QueryInterface() calls 2013-09-11 20:41:53 +00:00
CCmpObstruction.cpp Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder 2016-04-06 17:36:47 +00:00
CCmpObstructionManager.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpOverlayRenderer.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpOwnership.cpp
CCmpParticleManager.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
CCmpPathfinder.cpp Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
CCmpPathfinder_Common.h Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
CCmpPathfinder_Vertex.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpPosition.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpProjectileManager.cpp Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
CCmpRallyPointRenderer.cpp Remove unused variable. 2016-08-21 20:35:08 +00:00
CCmpRangeManager.cpp Remove unneeded braces and whitespace in empty lines. 2016-10-28 16:11:59 +00:00
CCmpSelectable.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpSoundManager.cpp Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
CCmpTemplateManager.cpp Use references instead of copies 2016-05-02 19:03:19 +00:00
CCmpTerrain.cpp Adapt Atlas to the new pathfinder. Fixes #3298 2015-06-29 19:59:41 +00:00
CCmpTerritoryInfluence.cpp Fix the territory influence weight to fit into an u16 number. (no idea why the buildings have so many different weights though). 2015-05-26 14:25:23 +00:00
CCmpTerritoryManager.cpp Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files 2016-06-21 10:33:11 +00:00
CCmpTest.cpp Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files 2016-06-21 10:33:11 +00:00
CCmpUnitMotion.cpp Add parenthesis suggested by gcc 5.4 following 3e59ac76ee, refs #4278. 2016-11-12 16:07:23 +00:00
CCmpUnitRenderer.cpp The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling. 2016-08-02 16:58:30 +00:00
CCmpVision.cpp Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
CCmpVisualActor.cpp Fix an oversight in d8c11434a8/18823, fixes #4270 . 2016-10-16 20:17:31 +00:00
CCmpWaterManager.cpp Remove a useless global terrain update when modifying environment settings in Atlas. 2015-07-14 17:08:02 +00:00
ICmpAIInterface.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpAIInterface.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpAIManager.cpp SpiderMonkey 38 upgrade: 10/35 2016-09-02 16:24:46 +00:00
ICmpAIManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpCinemaManager.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
ICmpCinemaManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpCommandQueue.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpCommandQueue.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpDataTemplateManager.cpp Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834 2016-04-27 08:25:47 +00:00
ICmpDataTemplateManager.h Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834 2016-04-27 08:25:47 +00:00
ICmpDecay.cpp
ICmpDecay.h
ICmpFogging.cpp Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
ICmpFogging.h Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
ICmpFootprint.cpp SpiderMonkey 38 upgrade: 13/35 2016-09-02 16:28:17 +00:00
ICmpFootprint.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpGuiInterface.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpGuiInterface.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpIdentity.cpp
ICmpIdentity.h
ICmpMinimap.cpp
ICmpMinimap.h Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ICmpMirage.cpp Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
ICmpMirage.h Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
ICmpMotion.cpp
ICmpMotion.h
ICmpObstruction.cpp Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder 2016-04-06 17:36:47 +00:00
ICmpObstruction.h Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder 2016-04-06 17:36:47 +00:00
ICmpObstructionManager.cpp
ICmpObstructionManager.h Fix a rare case where units might get stuck around other idle entities, and clarify a related comment. 2015-11-11 12:28:38 +00:00
ICmpOverlayRenderer.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
ICmpOverlayRenderer.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpOwnership.cpp
ICmpOwnership.h
ICmpParticleManager.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
ICmpParticleManager.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
ICmpPathfinder.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
ICmpPathfinder.h Code improvements and style fixes. 2015-10-03 08:27:19 +00:00
ICmpPlayer.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ICmpPlayer.h Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ICmpPlayerManager.cpp
ICmpPlayerManager.h
ICmpPosition.cpp New unit renderer. 2014-06-01 18:24:50 +00:00
ICmpPosition.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpProjectileManager.cpp
ICmpProjectileManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpRallyPointRenderer.cpp Recompute rally point lines when the rally point is set on a moving unit. 2014-06-04 22:07:58 +00:00
ICmpRallyPointRenderer.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpRangeManager.cpp Show status-bars of all players to observers, fixes #3215. 2016-01-10 16:47:57 +00:00
ICmpRangeManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpSelectable.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
ICmpSelectable.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpSettlement.cpp
ICmpSettlement.h
ICmpSoundManager.cpp Stop music when resetting the simulation test mode in Atlas. 2014-09-12 21:38:10 +00:00
ICmpSoundManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpTemplateManager.cpp Clean up LoadPlayerSettings. 2015-01-01 23:10:24 +00:00
ICmpTemplateManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpTerrain.cpp Summon planes back from the emptyness 2013-11-26 15:12:16 +00:00
ICmpTerrain.h Fix an issue with corruption of water data when the actor editor opened in Atlas. 2014-02-25 06:27:15 +00:00
ICmpTerritoryInfluence.cpp
ICmpTerritoryInfluence.h Implement methods to find the neighbour of a certain territory, and use it for territory decay. Fixes #3204 2015-05-25 14:17:45 +00:00
ICmpTerritoryManager.cpp Fix territory not being updated when diplomacy changes. Fixes #3891 2016-04-09 19:57:34 +00:00
ICmpTerritoryManager.h Fix territory not being updated when diplomacy changes. Fixes #3891 2016-04-09 19:57:34 +00:00
ICmpTest.cpp
ICmpTest.h
ICmpUnitMotion.cpp Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state. 2015-09-17 16:31:23 +00:00
ICmpUnitMotion.h Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state. 2015-09-17 16:31:23 +00:00
ICmpUnitRenderer.cpp New unit renderer. 2014-06-01 18:24:50 +00:00
ICmpUnitRenderer.h Improve PickEntitiesAtPoint 2015-01-01 23:05:26 +00:00
ICmpUnknownScript.cpp
ICmpUnknownScript.h
ICmpValueModificationManager.cpp Make the actor tech-modifiable. Fixes #2243 2014-04-14 15:00:49 +00:00
ICmpValueModificationManager.h Make the actor tech-modifiable. Fixes #2243 2014-04-14 15:00:49 +00:00
ICmpVisibility.cpp Fix c229b46ac2. 2015-02-16 14:38:13 +00:00
ICmpVisibility.h Fix c229b46ac2. 2015-02-16 14:38:13 +00:00
ICmpVision.cpp Move template items GetRetainInFog and AlwaysVisible from Vision to Visibility. 2014-12-05 18:33:59 +00:00
ICmpVision.h Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
ICmpVisual.cpp Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983 2016-05-30 14:07:48 +00:00
ICmpVisual.h Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983 2016-05-30 14:07:48 +00:00
ICmpWaterManager.cpp Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00
ICmpWaterManager.h Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00