0ad/source/lib/sysdep/os/linux/lcpu.cpp
janwas 99aa427ffa make use of SMBIOS information to detect CPU frequency and memory size
smbios fixes: also ignore max value (used by Dell BIOS to report invalid
MemoryDevice bit width); fix incorrect error check that caused 0 to be
returned on all but the first call; add implicit conversion operator to
allow using size without appending .value

This was SVN commit r9195.
2011-04-07 17:06:00 +00:00

154 lines
4 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "precompiled.h"
#include "lib/sysdep/os_cpu.h"
#include "lib/bits.h"
#if OS_LINUX
#include "valgrind.h"
#endif
size_t os_cpu_NumProcessors()
{
static size_t numProcessors;
if(numProcessors == 0)
{
// Valgrind reports the number of real CPUs, but only emulates a single CPU.
// That causes problems when we expect all those CPUs to be distinct, so
// just pretend there's only one CPU
if (RUNNING_ON_VALGRIND)
numProcessors = 1;
else
{
long res = sysconf(_SC_NPROCESSORS_CONF);
debug_assert(res != -1);
numProcessors = (size_t)res;
}
}
return numProcessors;
}
uintptr_t os_cpu_ProcessorMask()
{
static uintptr_t processorMask;
if(!processorMask)
processorMask = bit_mask<uintptr_t>(os_cpu_NumProcessors());
return processorMask;
}
size_t os_cpu_PageSize()
{
static size_t pageSize;
if(!pageSize)
pageSize = (size_t)sysconf(_SC_PAGESIZE);
return pageSize;
}
size_t os_cpu_LargePageSize()
{
// assume they're unsupported.
return 0;
}
size_t os_cpu_QueryMemorySize()
{
const uint64_t memorySize = (uint64_t)sysconf(_SC_PHYS_PAGES) * os_cpu_PageSize();
return size_t(memorySize / MiB);
}
size_t os_cpu_MemoryAvailable()
{
const uint64_t memoryAvailableBytes = (uint64_t)sysconf(_SC_AVPHYS_PAGES) * os_cpu_PageSize();
const size_t memoryAvailable = size_t(memoryAvailableBytes / MiB);
return memoryAvailable;
}
uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t processorMask)
{
// This code is broken on kernels with CONFIG_NR_CPUS >= 1024, since cpu_set_t
// is too small by default. See <http://trac.wildfiregames.com/ticket/547>.
// It seems the most reliable solution is to use dynamically-allocated sets
// (CPU_SET_S etc), and do it in a loop until we've allocated a set large
// enough to fit all the CPUs.
// That's a pain and we currently don't actually need this code at all, and on OS X
// we don't implement this function anyway, so just disable it here.
#if 0
int ret;
cpu_set_t set;
uintptr_t previousProcessorMask = 0;
{
ret = sched_getaffinity(0, sizeof(set), &set);
debug_assert(ret == 0);
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
{
if(CPU_ISSET(processor, &set))
previousProcessorMask |= uintptr_t(1) << processor;
}
}
CPU_ZERO(&set);
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
{
if(IsBitSet(processorMask, processor))
CPU_SET(processor, &set);
}
ret = sched_setaffinity(0, sizeof(set), &set);
debug_assert(ret == 0);
// (The process gets migrated immediately by the setaffinity call)
return previousProcessorMask;
#endif
UNUSED2(processorMask);
return os_cpu_ProcessorMask();
}
LibError os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData)
{
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
{
const uintptr_t processorMask = uintptr_t(1) << processor;
os_cpu_SetThreadAffinityMask(processorMask);
cb(processor, cbData);
}
return INFO::OK;
}